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Latest reviews

Well, this table was just missing one thing in v1.7: Speed. The table is definitely faster. Haven't had one ball coming down any ramp yet either.
Lots of details shows the time spent on it and the gameplay is fantastic (actually perfect for me).
Thanks for sharing this piece of art with us.
Excellent - Nice Work - Thank you`
Truly cool to watch the videos. It makes playing the table more engaging for me. ...Plus it has dynamic flippers and XML. You have learned a lot. Nicely done!
it's a minions table. You'll know what's coming... or not :)
Really nice table.
You can see that the table designer love what he is doing.
The graphic and sound is sharp and exelent created, the Ball is flowing over the field, the physics are also great. The gameplay is also fun.
I like the tables from the past. :)

Jens
Thumbs Up Wild, you are a great FP Creator.
I am 52 Years old and 8 bit was my time. :) (C64)
I like the old graphics and sprites from the past.
Also the sound is great.
It is incredible, that we can play a game on the Backbox.

I notice one thing, the ball is on the plunger lane and on the second half of the table is a bit jerky.

Everybody over 40 should try this table. :) And all other und er 40 also. :)

Grazie mille Wild
Jens
wild
wild
Thanks.Jens....Yes, the NES, I also haved it in my hands,and playering for many time, then,for economic reason, I had to put it on sale, with several cartridges,ugly moment. I didn't have this game of pinball, but it was very pleasant to recreate it for FP, so as to remember the NES

the fact that the ball you noticed that the ball slows down a bit, or go jerky, I have to check it, but if it happens often it could be normal, for us who have a low pc.

here are the possible causes

1)New Renderer activate: this function that improves the display of the table (for lights-textures, and more) takes some resources from the PC, and causes slowdowns, in PCs like ours

2)in the script, there is a function that regulates the speed of the ball, both when it is pulled by the fins or the piston, and especially by the bounc walls, I remember very well, when this function was not yet devised by Rav, the ball between the walls was bouncing at the speed of light, so much so that afterwards it disappeared from the table, something never seen before, the ball It seemed disintegrated.
if I remember correctly, I put a video on Gopinball thread of NES, that I showed this fact.

however I will do a check,thanks again Jens for the stars,they are fantastic to see.
It has one issue that need to be corrected for *my* taste. It feels like there's too much damping going making the table to play too slow.

There is another issue that I don't know if it can be corrected but it's not possible to hit the organ with the right flipper like the real pinball.

Other than that it looks awesome, shots can be aimed at will, classic and modern modes, it's a light show... what's not to like really. One table that deserves to be in everyone's collection.
Thanks George for your update for this brilliant table.
Your statement for this table is also perfect. You nailed it. :)
This table is pretty good so far, and with a nostalgic theme.(at least for many) i do hope further updates will follow? This table is well enough established to be pushed aside, so i hope the author does continue with it!

Also the provided screenshot doesn't compare with the actual in-game graphics. it looks much much better in-game!
Phenominal Table !!
@xenonph,
The resource has been found and uploaded.
I have always loved this table and continue to play it all the time. I even used it as a base for re-skinning my own tables. If you get a chance check it out.
Uno de los pinballs a los que mas jugaba cuando tenia 15/16 años. la recreación me parece perfecta, no hay nada que criticar
Muy bien recreado el juego original tanto en visión como sonido. Es muy adictivo a la hora de jugarlo
really fun game! thank you.
great table, very attractive. thank you!
i really like how different this table is. sometimes even a long player for a 1950 table. have to decode the current 10000s score digit.
General chit-chat
Help Users
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  • @ Ike Savage:
    where is the unapprove option, anyway? is that a super mod thing or something from the admin panel?
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  • @ Ike Savage:
    oh wait, I see it
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  • @ JonPurpleHaze:
    true, but they could also be invisible to users and perhaps allow the category to be removed
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  • @ JonPurpleHaze:
    Don't know, do know that if you delete a category all files would also be removed so that's bad,
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  • @ Ike Savage:
    seems like we discussed it in some length at one point and came up with the current arrangement, but I don't have a strong opinion on that stuff. the one thing I do like is that I can clear out weaker tables from the main section without deleting them
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  • @ JonPurpleHaze:
    Sounds fine to me Ike, can't disagree with ya!
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  • @ Ike Savage:
    is it that you want to declutter more of the resources section?
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  • @ JonPurpleHaze:
    No it's fine
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  • @ Ike Savage:
    also, just to be clear-- the issue with "unapprove" is that you don't know if the table actually gets deleted from the server, right? AFAIK I have no way of seeing where the tables actually lie on the server, so it's something I can't test effectively
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  • @ JonPurpleHaze:
    They wouldn't get deleted from the server, I don't think.
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  • @ JonPurpleHaze:
    Can we get back to the subdomain folders/files, the uploads.pinballnirvana.com folder is where uploads would need to be, just wondering what might need to be deleted..
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  • @ Ike Savage:
    do you mind a phone call? probably easier to discuss, save some wear and tear on my hands, too
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  • @ JonPurpleHaze:
    No problems Ike, can't talk now but will try and set this up.
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  • @ Ike Savage:
    okay, well let me know if you need space cleared up across the torrent area, because I have some ideas
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  • @ JonPurpleHaze:
    Yeah, noticed a .zip file contains many versions etc..
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  • @ JonPurpleHaze:
    Uploading a 1.34 GB Pink Floyd The Wall zip file via ftp to test...
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  • @ JonPurpleHaze:
    The file is actually on the server in FP originals but isn't public.
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  • @ Anthias:
    Um, so, Hi!. What did I miss? (he says as though he ducked to the toilet while the adds were on...)
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  • @ AnonTet:
    Hi guys, I«m asking here as it might have a quicker response. How can I check the ball size used by authors in FP? or at least the default size if anyone knows. Thanks
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  • @ Gimli:
    Most FP authors use the default size and don't know how to use BAM to alter it.
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  • @ Gimli:
    I think it may be 13.8 though
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  • @ AnonTet:
    Thanks. But while I've waited I've looked at a ring around a ramp in LotR that's 26mm so i figure the ball being 24mm. A bit short of real life ball size if that's so.
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  • @ AnonTet:
    of course I could've used my brains earlier and create a table with some carefully spaced guides and check that the ball is in fact 27mm in diameter. Peeking at fp.exe and bam.dll and there's no way to change this. you can set the colour and the id to track it though (but that's known)
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  • @ Gimli:
    With Bam custom ball coding you can create balls of any size...see my titorial
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  • @ Gimli:
    +1
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    @ Gimli: https://pinballnirvana.com/forums/index.php?threads/bam-feature-how-to-guides.19601/post-120547 +1
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