100% opérationnelle , il suffit maintenant de programmer la trajectoire de la moto.A while back, a few of us thought about creating a Banzai Run table since we knew we could add a playfield to the backbox. The problem is there is not a way to replicate the physics of how the original table works.
à la base c'était pour démontrer qu'une seule valeur de gravité était suffisante . Elle peut facilement être répliquée en fss ou VR (en réelle backbox 3d).Good job. Mini-playfield as a guess?
It functions but it is not really like the original table. That is OK though. The flippers on the original table are dished so you can catch the ball. I think you will see what I mean if you watch some videos of the real table. If the slope of the playfield for the backbox could be changed to 90%, the physics would work but FP is limited to 10% slope.100% opérationnelle , il suffit maintenant de programmer la trajectoire de la moto.
les rotations flippers sont comme la table réelle (52 and -52).It functions but it is not really like the original table. That is OK though. The flippers on the original table are dished so you can catch the ball. I think you will see what I mean if you watch some videos of the real table. If the slope of the playfield for the backbox could be changed to 90%, the physics would work but FP is limited to 10% slope.
les rotations flippers sont comme la table réelle (52 and -52).
merci pour l'information concernant l'inclinaison de la bg , actuellement je l'avais mis à -90° d'angle , je vais la passer à -80°.
it's ok for slope BG : View attachment 16290