I'm running into this exact issue on my desktop computer today. Latest graphics drivers, I updated all the C++ libraries...AV is turned off, latest version of BAM...unblocked. When the Pinevent tables try to load I get the error. I'm not sure what else to try at the moment
I probably should have started a new thread since this is NOT for the old version...I'm running BAM 1.5-341
Chances are, you may have had a Windows update roll out that may have changed things.
Typical checklist:
- visual c++ updates all installed (and reboot after) - done
- nvidia driver... don't trust this. Manually download the latest driver and install this (common to have Windows sneakily replace it) - reboot
- sound drivers.... same thing.... be sure Windows didn't install crappier driver, or apps that can cause problems (the "Nahimic driver" is a known issue for fp and other apps, and most users will either remove it or disable it's processes / services)
- If you have multiple monitors on your setup, FP MUST be set to display on the primary monitor, and any other monitors must be positioned to the right of FP in Windows display settings (this applies to desktop, vr, cabinet)
- Windows Defender MUST be disabled (too many problems because of it)
- DOFLinx not enabled / running with PinEvent tables
- the newest version of BAM is "required" for all the newer tables being released
- DO NOT use modified FP EXEs. There is no longer any reason to ever use them.
- DO not set the FuturePinball.exe to run as administrator.
- You may need to run FPLoader.exe (BAM) as administrator at least once (you "shouldn't" need to again after the first time, buy try again to be sure)
- some have said they need to set FPLoader.exe to Windows 8 compatibility to prevent crashes
- Run from FPLoader.exe directly to load FP tables. Don't trust desktop icons or start menu as they may point to the FP exe and not BAM exe.
- ALWAYS completely close FP EVERY TIME when you exit out of a table (even if you want to reload the same table), or you want to load and play another table
- for PinEvent tables, make sure pupstream is disabled in PinEvent_Settings to be sure it isn't causing issues (doesn't work for all setups)
- make sure there aren't any leftover pup / dof process running that may have crashed
- reboot and try again
Also... new BAM update that ravarcade sneaked in today! (1.5-345) Yay. This seems to have fixed a few issues and greatly improved performance for raycast ball shadows, etc.