PinballKen and myself have been playing with some sound effects lately.
I've created a vbs file for an author to easily adapt Ball to Ball Collision sounds to a table.
It's in the beta stage, but extensive testing has already been done to tweak it's performance.
So far so good.
PK has also added various other ball sound fx for your enjoyment.
Attached is a demo table which will run in vp8 or 9. Make sure to place the table and vbs file in the same folder. The B2Bcollision.vbs file was designed to work with vp8, vp9, vpm amd non-vpm tables. B2B collision sounds are also provided for your own table adaptation.
Next I may look into rolling effects as well as other ball collisions with various objects, plastic, metals, etc...
These effects would utilize stereo sounds controlled by ball velocities and collision forces to produce varying sounds.
This is my first thread here, I'm a Nirvana Virgin, so please be gentle....ya, right. :)
I've created a vbs file for an author to easily adapt Ball to Ball Collision sounds to a table.
It's in the beta stage, but extensive testing has already been done to tweak it's performance.
So far so good.
PK has also added various other ball sound fx for your enjoyment.
Attached is a demo table which will run in vp8 or 9. Make sure to place the table and vbs file in the same folder. The B2Bcollision.vbs file was designed to work with vp8, vp9, vpm amd non-vpm tables. B2B collision sounds are also provided for your own table adaptation.
Next I may look into rolling effects as well as other ball collisions with various objects, plastic, metals, etc...
These effects would utilize stereo sounds controlled by ball velocities and collision forces to produce varying sounds.
This is my first thread here, I'm a Nirvana Virgin, so please be gentle....ya, right. :)