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Flippered to Flipperless Routine

JonPurpleHaze

Site Nudger
Staff member
Flippered to Flipperless Routine. You can use either a routine or a if statement. I’ll give you an example with drop when plungerkey is down and undrop when plungerkey is up.
***** to drop:
LeftFlipper.visible=false

RightFlipper.visible=false

LeftSlingshot.isdropped=true

RightSlingshot.isdropped=true

***** To undrop:

LeftFlipper.visible=true

RightFlipper.visible=true

LeftSlingshot.isdropped=false

RightSlingshot.isdropped=false

****** For Right and LeftSlingshot, you must mark Can Drop and has Hit Event in the state part of the editor. In the position part, write -3 in the bottom height to have the wall under the playfield when dropped. In both color and formatting, Unmark Casts Shadow.

Updated Jun 22, 2005 Written by Patrick
 
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