Free Bally!
Flipper Gasket Repair
- Joined
- Jun 15, 2003
- Messages
- 62
- Reaction score
- 511
- Points
- 90
- Favorite Pinball Machine
- Dark Tower
I like pinball because once in a while, on some machines, you can get a ball to bounce into the bat just right and crack the glass. I like alot of games (you should see my closet), because mostly i like to break games. Make a game do something the designer never intended it to be capable of. In high school, worked at an arcade. You know what that means: swimming in a sea of tokens. That place was about 70/30 video/pinball, my time was about 60/40. You get a feel for them, which machines you have to finesse with timing and which ones you can shove around like a drunk junkie to rollover that fourth target.
My Grandad had pinball in his diner, but at that age the Reeses inside the glass counter by the door were a much more immediate concern. After i left the arcade, found a new giant arcade near college, which contributed a whole lot of relaxation to counter the bustle, and maybe a missed quiz or two. Or three, hey don't judge! I am a firm believer that the opening pull determines your whole game, some machines let you hit the hardest target right away if you toss the opener up just right.
In general, like multiball but hate gerbil-race ramps. Don't like holes which swallow a ball until you unlock it, no board should thieve, but love vast banks of dropdown targets on the top-right. I don't like anything on the backboard other than my score, who needs the distraction? I do like more bouncey mushrooms as long as one of them doesn't send the ball straight down the gullet, but really don't like a game which doesn't give you a shot at the hardest target until you drop some pillar.
My Grandad had pinball in his diner, but at that age the Reeses inside the glass counter by the door were a much more immediate concern. After i left the arcade, found a new giant arcade near college, which contributed a whole lot of relaxation to counter the bustle, and maybe a missed quiz or two. Or three, hey don't judge! I am a firm believer that the opening pull determines your whole game, some machines let you hit the hardest target right away if you toss the opener up just right.
In general, like multiball but hate gerbil-race ramps. Don't like holes which swallow a ball until you unlock it, no board should thieve, but love vast banks of dropdown targets on the top-right. I don't like anything on the backboard other than my score, who needs the distraction? I do like more bouncey mushrooms as long as one of them doesn't send the ball straight down the gullet, but really don't like a game which doesn't give you a shot at the hardest target until you drop some pillar.