• We have added Language Translations for French, Italian and Spanish menus, you can change your language at the bottom of every page, bottom left in the footer.
  • Spanish (Español, Latin American) translations have been added for the Forums and Resource Manager (Downloads). You can change your Language Here!

Latest mmpac physmod5


appropriate at this time

This is the best I could come up with. It needs minor adjustments, lined up and light color and level tweaks, but I think it looks pretty good.

Halos only, -3 below surface
Holes with the blue plastic.
A wall set at -4 to hide hole sides and bottom (the sub-floor is too bright)
A single decal mapped to the wall below that shows a light off state.

So basically what we were talking about but the halo above the lense though it looks the same as if it were a bit below. No transparency is the reason for that.

If you can improve on the method that would be great, but I have to say I'm happy with this.

The code is the matrix block and the subroutine below it, for all I know that is all of it.


General chit-chat
Help Users
  • No one is chatting at the moment.