appropriate at this time
.Why do I even waste my time replying to you when you can't even get what I'm saying right?
Maybe because you are a people person. I don't know. Maybe because you know deep down that there is really no reason not to.
We never referred to it as a 'cabinet build'. It's VP9 intended for use on desktops or cabinets ... period. What runs on one will run on the other. The only difference is the render.
I did not say desktops. Cabinets are running a desktop, just inside a box. the difference that matters is not the render, in fact there is no difference there. It's that some input works the cabinets, but not the keyboard. I don't blame you or your devs for that. I just think it is something you should want to change. It would be the top priority if I was in charge to make VP good for keyboards 'desktops' too.
Here's where your lack of foresight comes in. To have two versions would mean those building tables (most of them FS authors), would only build tables for one platform. I, for one, find it very time consuming to create two versions of every table. Make it inherently difficult by having two versions of VP?
Why? Why would a version of VP9 be incompatible with VP9? Why would two tables have to be made? If the code was put the hell back then users could make nudge work as it should, even if the authors did not even go to the trouble to add keyboard nudge to the table. I have ran tables that have been made for cabinets on my desktop. I'm not setting a mandate, I am in no position to. I am merely pointing out a great courtesy that I think, even if you don't, that the rest of the community (desktop users) deserve, if not is owed.
Submitted changes are always accepted. Whether or not they make it into our version is based on review.
That's not my point. The point is that something wonderful like keyboard control might not be worked on because of that attitude. I'm not suggesting anything be put into your version that breaks your version. Only suggesting that you should be open to a keyboard version. Even if you were submitted a version that had keyboard control, without breaking analog nudging, and accepted those changes, as I'm sure you would be happy about, what about evolution of either? A keyboard version could evolve much easier without worry about keeping analog working, as it would be the other way around. You might not like the idea, but it makes sense. It is clear that it is hard to work on the code without breaking it. Look at how many times just the deadzone for analog was in the worklogs, not always because there was a problem with it, but the work caused new problems. And I just don't buy right off hand that there would be any reason for two table builds.
What part of my previous statement is too difficult for you to grasp? By allowing the user to decide whether to use shake, force, or shake AND force, everyone will have what they want for nudge. Do I need to break out my crayons and spell it out for you elementarily for you to understand?
The part where instead of having a logical tie between the action and the perception, that it is intentionally made to work where the table could appear to move an inch and the ball 3. Separation of the equal and opposite reaction, is intentionally misusing a simulation that should strive for realistic physics. If the difference was restricted to a minuscule and negligible amount, I guess to could use it to simulate the stiffness of the legs, or the looseness of the leg bolts, or something, and that would be good, but that is a feature, not a fix for physics simulation. If VP was using just shake without force, something I understand where you are coming from, then that will entail much more I think than you realize. You say just a setting that would separate them would be nice. But it would not make the situation we are in any better. The ball is not going to stay put when the table is moved. There is going to have to be a algorithm written to make that happen. You surly would not want the ball to move with tha table which is what a simple separation would give you. It sounds like a lot of un-needed work to me to set of a simulation that's purpose to defy physics.
Only in your own delusional little world did those words ever exist. In response to the remaining drivel, see previous answer.
I did not say they did. Read again, and read when as if, which is correct usage.
Blah, blah, blah. You STILL hang on to that imagined slight. It wasn't untrue then, and it's not untrue now. VP8 will ALWAYS have the ball-through-the-flipper bug, and there is nothing short of recoding it that can be done about it ... sorry.
Increasing the down swing is effective and far short of recoding ... sorry.
It not that you said it was limited. It is that you said it did not exist, when you know it does and virtually ended the plethora of posts on the matter that occurred on a continuing basis before it, so who are you trying to tell it don't work? just him and me, or everyone. Well everyone knows that it does, so save your breath.
But it's not about that. It's about you setting me up as someone that can be disrespected, and attacked openly, and it continued after that, with the same reaction. "The other guy started it but he has not been in trouble before" But you are banned. And you said I could say fuck in the junkyard, or whatever you call it, and I assume the last ban was for calling people that was attacking me personally motherfuckers. Banning based on a single word, but not the content, and certainly not on a level field. How could you? I was by told by a mod that he was going to ban me and then resign, because I brought up a issue (not personal in any way). UW posted in that last thread too, was personal, and it does not matter. I just don't understand why you would want only members that agree with you, or keep ideas under their hat to avoid response. If you can mention just one thing I did that I was not just one half of the same then why don't you? I can mention events where it was personal against me. Can you mention just one where I was personal against anyone? It would explain why I am banned from a group of people I have been around for a great part of my life. I was told I was going to be banned, even before I said fuck, so you can't really use that. That was just a reaction to something that should never have been said anyway. I'm asking about anything I started.
That's a shame. The 'aforementioned' point is hardly a reason to behave the way you did. You need to get a grip, Phil.
You did not keep your word. I was attacked and lied about to such a degree that that people were just writing to dis. Don't you think so, or do you think increasing the flipper swing to a typical up swing speed makes it instant? Don't you think so, or do you believe that flipper return is governed in the real world by gravity? Don't you think so, or do you think everything said against me become true on that basis? You told me you would not allow this to happen, then you lead it, and jabbed again when it was agreed to be dropped. WTF did I do or say, that lies about me and my contribution became acceptable and irrefutably How would you have me react to personal attacks? Not as you would have others that attack is it? Obviously not. I think you just don't feel powerful enough if you can not ban someone, so why not someone that disagrees with you. We both want VP as good as it can can be. I just don't think it can be if you think it already is, or switching settings, or separating settings should be good enough for the keyboard users. Bugs should have priority over new features in any software development. I hope that is just a tad easier to read here, for you, than it was there.
PS: Not ONCE did I ever say VP8 was dead. It was not being currently worked on, sure, but dead, no. I even invited you to take part in a VP8 dev team.
Not once did I say you did. You are not the only one that says things. That is why it is in a sentence all by it's self, to intentionally separate it from you. There is no VP8 development team. I said I thought I might be able to make the ball solid in VP8, just to lay that to rest. But I really don't have a desire to develop VP8. A ball through the flipper fix in the code would be nice, as a send off, or flowers on the coffin, but what would be the point of a VP8 development team?