Back To The Future (Original)

SS Original Table FP Back To The Future (Original) v1.15

No permission to download
Solid State Machines
by SLAMT1LT
at 2013-08-11
Type Original

Description
' designed and created by Russell Speak (SLAMT1LT)



' ** Version 1.15 **



' fixed left orbit not registering a clock hit

' fixed Plutonium Spins needed from 50 to 45

' added new flipper sounds

' adjusted height of left orbit gate to stop ball getting through (the wrong way)

' made slight improvements to the playfield layout





' ** Version 1.14 **



' fixed Spinner which would sometimes stick in the up posistion making game progression impossible





' ** Version 1.13 **



' added plasic shine effect to all plastics

' replaced lower left flasher model

' adding a coin during the game will no longer stop the music





' ** Version 1.12 **



' added Toggle HUD button (for PinCab users)

' adjusted playfield layout slightly to maximise shot accuracy

' added timer to Mad Dog Mode to delay the BIFF target popping to fix instant win





' ** Version 1.11 **



' improved left ramp

' fixed popups not retracting after Clock Tower win





' ** Version 1.10 **



' added Movie Clip of Doc jumping up and down when 88MPH is hit (Skill Shot)

' Hoverboard distance needed to win is now 35 feet

' making a Ramp or Orbit shot during Hoverboard Mode now adds an extra 10 seconds of time instead of 5

' the Train Mode timer now starts at 50 seconds instead of 40

' making an Orbit shot during Train Mode now adds an extra 15 seconds of time instead of 10

' Marty now says "Watch that reentry..." when ball travels back in time from Kickback

' added a bonus skip - press either flipper during Bonus Count

' DMD now reads: "Plutonium" instead of "Fuel" in the Game Status

' DMD now reads: "Plutonium" instead of "Reactor Spins" when Reactors are active





' ** Version 1.09 **



' fixed plunger showing Clock Tower movie clip

' game status in 1885 now shows train distance

' improved Apron texture

' fixed Press Start showing on DMD when game has started





' ** Version 1.08 **



' fixed game status display only showing in 1985

' improved the game status display when ball is in plunger lane

' Skill Shot now awards a random award = points, extra ball, kickback, bonus multiplier





' ** Version 1.07 **



' fixed Time Zone 2015 not resetting when player travels to 1885

' fixed centre ramp stopping the ball

' fixed some DMD font sizes

' Time Circuits will now switch off if travelling to 1985 (non Classic Mode)

' improved some LCD graphics

' improved Rescue Clara Mode

' improved playfield lighting





' ** Version 1.06 **



' improved Johnny B. Goode Mode

' improved playfield lighting

' added Million Ramps





' ** Version 1.05 **



' fixed Sports Alamanac Mode not finishing correctly when won





' ** Version 1.04 **



' added Power of Love to the Soundtrack

' added 2 new movie clips to Sports Almanac Mode

' added new quotes

' improved the attract sequence timers

' hitting the Marty Kicker in 1985 will now play The Power of Love when the ball is returned

' fixed ramp lights not lighting in sequence





' ** Version 1.03 **



' fixed LCD graphic not showing when Plutonium has been collected

' fixed Train distance restarting at 100 in stead of 50

' B of BIFF will not longer be a viable target during the Mad Dog Gunfight

' added a new LCD graphics for wall break through

' added high score displays during attract sequence





' ** Version 1.02 **



' fixed Sports Almanaic Mode not resetting for new game

' fixed LCD prompt for Sports Almanac not showing

' fixed playfield lights not turing back on after Clock Tower fail




Mods of this table :
Zedpinball Physics 1.0: Back to the Future 1.15 Cabinet


Rules

See table.
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