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Big Bang Bar (Capcom, 1996) by rom

SS Recreation FP Big Bang Bar (Capcom, 1996) by rom v2.0 2015

No permission to download
Solid State Machines
by rom
at 2015-10-10
Type Recreation (real pinball)
Manufacturer Capcom Coin-Op, Incorporated (1995-1996)
Tradename Capcom
Date 1996-06
IPD No. 4001

FP Zedpinball

Description
Version 2.0 changelog:

The big FINAL UPDATE (i hope everyone is happy now)

-changed the ramp diverter which was not using the right ramp exit correctly.

-fixed some overlapping light textures.

-All versions in 1 download now (too annoying to upload 6 separate versions for everyones needs).

-download includes all 6 verions which are:

-BigBangBar 2015 DARK HQ PINCAB (HQ textures - dark room - DMD on translite only)

-BigBangBar 2015 DARK HQ (HQ textures - dark room - DMD for desktop use)

-BigBangBar 2015 DARK (low (normal) textures - dark room - DMD for desktop use)

-BigBangBar 2015 HQ PINCAB (HQ textures - DMD on translite only)

-BigBangBar 2015 HQ (HQ textures - DMD for desktop use)

-BigBangBar 2015 (low (normal) textures - DMD for desktop use)



sidenotes:

-Multiplayer is not scripted.

-The game is created for Zed physics. (You have to use BAM otherwise FP will use original physics which may not play well)

-Releasing versions with modding in terms of manipulating textures or models is NOT ALLOWED.

-Releasing a version that corrects scripting bugs (for example a multiplayer version is ALLOWED).



**************************************************************


Version 1.5 changelog:

-new playfield texture & new plastics textures.

-added a HQ version with high quality textures.

-added a LOW version with low quality textures (for weak computers)

**************************************************************

Big Bang Bar was my first recreation ever. It has been years now since it was released and it always bothered me how wrong it played and looked.

Well this is Big Bang Bar 2015.

I COMPLETELY rebuilded the damn thing from scratch to have the dimensions of the playfield corrected to the correct sizes of the real pinball machine.

The results are:

-optimized for ZED PHYSICS (it plays great now): BUT remember it only uses the included ZED physics if you use BAM. If you are having stuck balls or else strange behaviour you are not using the correct physics and are not allowed to complain about that.

-tons of new 3d models up to my current standings.

-a real animated 3d tube dancer model.
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