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High Speed (Williams, 1986) Hot Pursuit ULTIMATE

Williams SS Recreation FP High Speed (Williams, 1986) Hot Pursuit ULTIMATE v1.03 Physics 2.6

No permission to download
by onlinechaos, SLAMT1LT
at 2013-11-08
Type Recreation (real pinball)
Manufacturer Williams Electronic Games, Incorporated, a subsidiary of WMS Ind., Incorporated (1985-1999)
Tradename Williams
Date 1986-01
IPD No. 1176

FP Physics 2.6

Description
' ** ULTIMATE Edition 1.03 **



'- added ball search when ball is lost

'- added 2 new music tracks

'- shoot again light now blinks when ball saver active



' ** ULIMATE Edition 1.02 **



'- physics adjustment



' ** ULTIMATE Edition 1.01 **



'- improved physics

'- added new mechanical sounds

'- added more music tracks

'- fixed a few minor bugs



------------------------------------------------
** HIGH SPEED: HOT PURSUIT VIP 1.06 **
------------------------------------------------

' improved EVERYTHING!!
Rules
Basically, the objective of the game is to light the Traffic Lights in order - green, yellow and red, then run the red light by making a ramp shot. The police will start their chase and ask for backup (lock 2 balls). When 2 balls are locked, make a ramp shot to start multiball mode. During multiball the objective is to lock 2 balls in the hideout, then 2 balls again for a getaway.

Full Rulesheet can be viewed here:
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