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Indiana Jones Pinball Adventure (Williams, 1993) Ultimatum

Williams SS Recreation BAM FP Indiana Jones Pinball Adventure (Williams, 1993) Ultimatum v2.0 Zedpinball Physics 1.1

No permission to download
by GeorgeH, Gimli, Glxb, Highlnder00, skinooe, SLAMT1LT, Starac, Umpa
at 2016-04-09
Type Recreation (real pinball)
Manufacturer Williams Electronic Games, Incorporated, a subsidiary of WMS Ind., Incorporated (1985-1999)
Tradename Williams
Date 2012-04-10
IPD No. 1267

Custom PhysicsFP Physics 1.0FP Physics 2.6FP Zedpinball

Description
This is multipalyer enabled mod and substantial update of the amazing Indiana Jones Ultimate version by GLXB, HighInder and SLAMT1LT. The zip contains 3 versions, a new Zed 1.1 version (Welcome back Skinooe !), a SLAMT1LT 2.6 updated version and a Custom physics version by GeorgeH. This is the first table to use Ravarcade's Custom Ball Scripting and Miownkhan's Custom Balls

under the New Version of BAM.Cool

See Readme file for instructions please and the extensive pdf that is enclosed

---------------------------------

Bug fix April 11,2016 Highscore bug on custom and ultimate version - sorry....



Newest Version 2.0 includes:

1.Zed 1.1 version, updated Ultimate 2.6 version and updated Custom Version

2.Custom Ball feature. Toggle Main game ball with "N" and "P" keys. Boulders released from Totem ball spitter, Knights from

Adventure hole, and Fireballs from Well of Souls and during Eternal Life Mode at end.

3.Script "Case" improved for those with Case Sensitive computer

4.Newest BAM version included with additional Custom Boulder Balls.

'Thisi Mod includes numerous additions:

'1.True Multiplayer ModeLaughing Each players progress is saved and restored (as per Jaws Ultimatum, Batman Joker Ultimatum, The Dark Knight Ultimatum, Shootanza version 2, and Cadash 1.1)

'2.Save Game Mode activated by pressing Special2key twice during gameplay. Saved games are can be reloaded prior to and after a game using special2key and flippers and then pressing start game key.

'(Temporary Save is transient and automatically updated as you play , for crash recovery/or immediate reload.

'Stable save remains until you save another over top of by choice, or FPRam is Cleared in Table Editor)

'3.Indicator lights enabled in all modes to show the way to go.

'4.Dog Fight ramp bonus increases as you hit alternate flashing ramps as per rules

'5.ADVENTURE target behanviour as per rules (threesomes acquired "ADV" or "ENT" or "URE" when hit will also advance letters to spell ADVENTURE when hit)

'6.Path of Adventure increasing light rollover value with each success as per rules

'7.Extra ball award added from GLXB version at 500,000,000

'8.Special awards active in outlanes can be achieved

'9.Enable Replay Award at 750,000,000

'10.Added Loop Jackpot Mode and orbit rules

'11.Lock ball multiball jackpot tweaked with alternatiing indicator lights , and option to hit centre hole as per DMD directions

'12 Match routine implemeneted for "Shootagain" bonus ( Can swithc to "Replay award" instead by changing line 348 to MatchSwitch = True

'13.other tweaks I can't remember (see my notes in bold in attached document for version update notes according rules)



'Thanks to GeorgeH, Sknooe, Ravarcade ,Starac, Miownkhan and Umpa



Thanks also to "Adrian" for his extensive rules available on the net, that were used as a reference for this mod..

Enjoy!




Tables of collection ZedPinball 1.1 :
Indiana Jones Pinball Adventure Ultimatum 2.0

Mods of this table :
Indiana Jones Ultimatum:path of Adventure 3.0

This table is a mod of :
Indiana Jones Pinball Adventure ULTIMATE 1.01 Physics 2.6
Info
"Ultimatum" is a tongue in cheek enhancement to previous amazing versions of tables that simply lack actual multiplayer support.
"If the table Gurus won't script it , then we will" (I hopeSmile)
Thanks again to Wecoc for his Array module for FP that enabled saving of table states for each player....

Rules
See readme file and Indiana Jones. pdf for extensive rules descriptons and itemization of updates in this version as per rules.
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