Custom PhysicsFP Physics 1.0
Custom PhysicsFP Physics 1.0
InfoLesMills RPM 1.06 is more a beta state than a finished one. This is the last pinball of the LesMills series.
Thanks to "BAM" for possibilities to make custom physics & bug fixes. Possible to play with it on this one, not the lastest version required, but stay up to date to be 100% sure.
Test on BAM 1.4.233
A gameplay? Well particulary buggy, even for a beta, but here's the 1.10 :
What's news in LesMills RPM v1.11 :
- Playfield texture reviewed
- Backglass add digital RPM speed'o meter per player
- RPM lane (down) didn't award RPM speed anymore
- RPM spinning switch award left orbit shots.
- RPM spinning disk lock timer reduce.
- RPM Lights didn't reset when extra ball is played.
- RPM advance display bug in HUD. Fixed
- RPM award given sometimes with rpm lanes. Fixed
- Added u-Turn reward
- Added GI lights.
- Tilt GI animation missing
- Super pops not working. Fixed
- Moutains shots are "ready" by default, wasn"t effective but created bugs for lights & sound sometimes. Fixed
- Sprint mode didn't give Super pops bonus. Fixed
- Go Home mode didn't give hold bonus. Fixed
- More textes for Mountain, Sprint & Go home modes.
- Super pops mystery gift script meditation bug. Fixed (Thanks to "BIL")
- 6th & 7th checkpoint created, but 5 still enough for mode completion.
- 2 less Jackpot to do to light super jackpot in Together MB.
- Bike Jackpot Advance for super jackpot in Together MB.
- Fade down sound when completion.
- Multipier scoring 3 & 6x also start by hitting upper ramp target when T-U-N-N-E-L is completed.
- New main music added.
- Holographic tinies animation added.
- Race Multiball mode added.
- GI animations added.
- Decrease RPM end of ball value from 5k to 1k
- New sounds Added.
- Code optimisation
- Minor bugs fixes
Musics quality are downgraded to avoid problems :) . Of course, if you have it or want another one, be free to replace it
Something else we need to know before playing game?
- The "S" key allow you to use the center button of the pinball.
- 1 To 4 can play
- 5 Balls per game by default (too hard on 3)
- If ball is locked, a ball search is present (don't exit table)
- Hold for instant info to know Current music title and artist (short part only, not the entire track is present)
I'm open for suggestion if it's interresting of course and if I got time, and tell me if you're victim of a bug or something wrong/not normal to happend. An update will come.
Pour information, je parle aussi Francais si vous préférez
RULES:What is LesMills RPM?
RPM™ is a group indoor cycling workout where you control the intensity. It’s fun, low impact and you can burn up to 500 calories a session**.
With great music pumping and the group cycling as one, your instructor takes you on a journey of hill climbs, sprints and flat riding. In an RPM workout you repeatedly rotate the pedals to reach your cardio peak then ease back down, keeping pace with the pack to lift your personal performance and boost your cardio fitness.
RPM is a great way to build up your sense of personal achievement. You can draw on the group’s energy and find your rhythm in the music. You control your own resistance levels and speed so you can build up your fitness level over time. It’s a journey, not a race!
RPM™ is also available in some clubs as a virtual workout.
BIKE targets : Shoot bike targets to light features as
Modes : When Cyan lit, shoot left kicker to start Go Home or Sprint mode.
Multiball : When Green lit, also left kicker to lock balls for Together multiball.
Others : Purple for add more time in mode and Blue for jackpot.
Mountain : Altern left kicker & right ramp.
Speeing : Shoot right orbit to start hurryup.
Parkour : Shoot center lane, than all checkpoint lights in order.
Multiplier scoring : Complete TUNNEL letters.
Race : Complete everything for wizard mode (not done).