The Internet Pinball Machine Database
Average Fun Rating:
Date Of Manufacture:
February 25, 1969
2,351 units (confirmed)
Serial Number Database:
View at The Internet Pinball Serial Number Database (IPSND.net) (External site)
Flippers (2), Pop bumpers (4), Passive bumpers (4), Slingshots (2), Standup targets (5), Kick-out holes (2), Horseshoe lane. 3 or 5 ball play.
Maximum displayed point score is 9,999 points.
This is a replay game that also has an extra ball feature which cannot be disabled, awarding one extra ball per ball in play, if earned. To qualify for extra ball, making A-B-C-D targets light the correspondingly lettered bumpers at top of playfield. Lighting all four A-B-C-D bumpers light the two horseshoe inserts, qualifying the horseshoe lane rollover button (which does not light) to award the extra ball. The schematic indicates that flashing bulbs are to be used for the horseshoe inserts. A ball rolling over the horseshoe lane button at this point will turn off the flashing horseshoe inserts and quietly award the extra ball, with no knocker sound. There are no inserts or text on the playfield or backglass to indicate the extra ball has been awarded, thus this event may go unnoticed by an uninformed player. Once the current ball in play reaches the outhole, the ball counter does not increment, the ball is served again to the shooter lane, and the A-B-C-D bumpers turn off to allow a new extra ball to be earned.