Authors: TAB / Destruk / Inkochnito / Rob046
IPD No. 1687
IPD No. 1687
BONUS SCORE FEATURE:
A bonus score of 1,000 to 19,000 may be scored. The game starts with a bonus score of 1,000. The bonus score advances one step at a time, every FOURTH spin of the spinning target, each time the rebound rubbers hit in the left middle of the playfield. Single bonus advances are also scored when the stationary target is hit, or the ball going thru the return lanes when not lit. The two outlanes advance the bonus steps as does the left upper rollover button, rollover button between flipper and shooter lane and the return lanes when lit. The bonus is collected when the ball goes into the outhole or the eject pocket (upper left).
TOP LANE FEATURE:
Right & Left Top Lanes score 3,000 points unless the 9,000 point lite is lit (by making either the top or middle rollover). Center Lane scores 5,000 points and extra ball (When lit, by making left side 3 bank drop target 2nd time).
3 BANK DROP TARGET FEATURE (UPPER RIGHT):
Each target scores 500 points.
1st TIME DOWN: Double bonus is awarded. The lower 2X lite goes out when ball goes into the outhole and the Bonus Score is collected.
2nd TIME DOWN: Triple Bonus is awarded. The lower 3X lite goes out when the ball goes into the outhole and three times the lit Bonus Score is collected.
3rd TIME DOWN: Five times the Bonus is awarded. The lower 5X lite goes out when the ball leaves the playfield and the bonus is collected.
EVERYTIME all drop targets are down an additional 6,000 points is awarded.
3 BANK DROP TARGET FEATURE (LEFT SIDE):
Middle target scores 500 points. Other 2 targets score 1,000 points.
1st TIME DOWN: Lites "Lights Extra Ball Lane" (Adjustable to By-pass).
2nd TIME DOWN: Lites Extra Ball Lane (Right return lane) and lites "Score Special".
3rd TIME DOWN: Scores special adjustable to:
1) Go Out -- 1 special per ball
2)Open Ended -- Continues to award special every time
SPECIAL LITE FEATURE:
Adjustable to Award:
1) 1 free game
2) 1 extra ball
3) 1 free game and 1 extra ball
4) 100,000 points
EVERYTIME all drop targets are down an additional 10,000 points is awarded
EXTRA BALL FEATURE:
When the 3 Bank Target (left side) is made for the 2nd time, the center top lane is lit for extra ball. The ball going thru the lane when lit awards an extra ball and lites the Shoot Again lite.
The stationary target scores 5,000 points and advances bonus one ster, also lites the Return Lanes for extra bonus steps.
EJECT POCKET (UPPER LEFT):
The eject pocket located upper left scores the Lit Bonus Value.
Spinner scores 100 points, when the bonus reaches 10,000 the Spinner Scores 1,000 when lit lite lights, and the Spinner Scores 1,000 points. Every Fourth spin of the spinner advances the bonus 1,000 points.
Top & Middle Rollover Buttons score 100 points and lite Right & Left Top lanes for 9,000 points. Left & Right Rollovers score 3,000 points and 3 bonus step advances.
Thumper-Bumper score 100 points on 5 balls and 1,000 points on 3 balls.
Score 1,000 points & advance bonus unless the lite is lit (by hitting the stationary target) then they score 5,000 and 3 bonus step advances when the ball travels thru.
Score 3,000 and 3 Bonus Advances
REBOUND RUBBER SWITCH (LOWER LEFT):
Scores 300 points and 1 Bonus Advance.
SLING SHOTS AND REBOUND RUBBER SWITCH:
Score 10 points.