Pinball Pool (Gottlieb, 1979) v2.0
IPD No. 1795
IPD No. 1795
NOTES:MOD UNAUTHORIZED WITHOUT EXPLICIT PERMISSION FROM THE AUTHORS
You can access to the menu with the Special2Key.
You can toggle (by the toggle HUD key) the HUD reel.
RULES:Hitting an even numbered drop targets (any drop target for 3 balls rules) drops opposite corresponding target.
Completing the 15 ball sequence lights hole for scores bonus.
The 15 ball sequence resets when bonus is scored.
Completing A-B-C lights 8 ball rollover for extra ball.
Completing A-B-C and 8 ball rollover lights holes alternately (both for 3 balls rules) for special.
Pop bumpers score 100 points (1 000 points for 3 balls rules).
A tilt does not disqualify a player.
Extra rule: you can disable "remotrip" (ie never drop opposite target) by the menu
Matching last two numbers in score to number that appears on backglass after game is over scores one replay.
CHANGELOG: (v2.00)-4K ready,
- change lighting effects,
- more accurate script.
Date Of Manufacture: June, 1979 Production: 7,200 units (confirmed) Notable Features: Flippers (2), Pop bumpers (2), Slingshots (2), Kick-out holes (2), 7-bank drop targets (2), Captive ball (1). Hitting a target also knocks down the opposing target. Gottlieb advertised this feature as "Remotrip" drop targets. Design by: Ed Krynski Art by: Notes: