• Many thanks to Ian Longstaff for his lovely table roundups, posted on YT. And here is... WEEK SEVEN!

    Also, here's our browser games collection, for those who are playful.
Strike Zone (Williams, 1984) VP8

VP8 Williams SS Bowler Flipperless Recreation Strike Zone (Williams, 1984) VP8 v1.1

No permission to download
Strike Zone (Williams, 1984) VP8 v1.1
by TAB, Destruk
ROM: szone_l5

There are three steps to launching a puck down the alley -
1 - X Placement
2 - Direction Indicator
3 - Release/Throw

Plunger Key cycles, Left/Right flipper keys move left and right.

KeyUpperLeft ( "A" by default) selects game type.

Too easy compared to the real thing.
The "Start Game" lamp may be in the wrong place. :)

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GAME PLAY
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Before the game begins, players press a button on the front of cabinet to select the type of scoring desired.

* REGULATION - Scoring is identical to official bowling.

* ADVANCE -
Frame 1 2 3 4 5 6 7 8 9 10 w1x w2x
X 300 600 900 1200 300 600 900 1200 300 600 900 1200
/ 200 400 600 800 200 400 600 800 200 400 600 800

* STRIKE-90 - This game scores 90 for a strike, 60 for a spare. The player continues to shoot as long as he achieves strikes.

* FLASH - Strike and spare scores are indicated by flashing lights. The lights stop flashing when pins are hit on the first shot.

* TRIPLE STRIKE - There are three shots per frame. Scoring is 300 points for a strike, 200 points for a two-shot spare, 100 points for a three-shot spare. With no strike or spare, the pin count is the score.
Flyer:
  • Strike Zone.jpg
    Strike Zone.jpg
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