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Bubblegum Crisis 2035 (Original) VP

VP8 SS Original Table Bubblegum Crisis MegaTokyo 2035 1.3 v1.3 2020-01-28

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Solid State Machines


Pinball Nudger
Hey all,

I've just uploaded BGC 2035 1.3 to PN. I'd released it on Pinball Originals a week or so ago, but I went on a week-long vacation for the holiday and I just got back.

There are two music packs associated with this table that can be found at Pinball Originals. I highly recommend downloading these as they will greatly enhance the table (unless JPH goes ahead and loads the music packs here, in which case I'll take the links out).

Here are the links:

Music Pack 1: http://www.pinball-originals.com/dload.php?action=file&file_id=1010

Music Pack 2: http://www.pinball-originals.com/dload.php?action=file&file_id=1011

Changes since 1.2

-Further tweaks on main left flipper to make District 3 ramp shot easier
-Minor graphical touchups
-Enabled a 15-second Ball Saver on all multiball Boomer battles and the Moonlight Rambler contract mode-Fixed a display bug when you complete all the contracts
-Fixed a couple of display bugs in the Largo battle
-Disabled the manual plunger whenever the Ball Saver is active-Minor playfield tweaks, including fixing a bug where the ball sometimes gets stuck on the upper level
-Added sound effects for Signature Multiball
-Fixed a problem with a boomer being spotted after getting the 33S through Moonlight Rambler
-Added a status report activated by holding a flipper key down. Releasing the flipper key returns the display to normal
-Fixed lingering display timer issues
-Changed BU55C Boomer mode: BU55C now requires 7 shots to defeat instead of 5, but defeating the boomer will start Victory Mode if both balls
are in play when the boomer is defeated, and the time limit when one ball drains has been increased from 45 seconds to 60 seconds.
-Added a "Ball Lost" timer that returns a ball to the plunger if the ball is still in play and there has been no scoring for 45 seconds. The timer is currently disabled when the flippers are raised and enabled when the flippers are lowered.
-Add some new Largo sounds and a new music track for the Largo battle (vpbgcboomer6.mp3) which should go into your VP Music folder
-Added some additional sound effects for the in/outlanes
-Fixed a persistent problem with the bonus not counting properly when you get the 33S boomer battle by completing the Moonlight Rambler Contract-Increased the starting points for Revenge Road from 3 million to 10 million
-Increased the number of Miles needed for the first extra ball from 10 to 15, and the number of Miles needed for the first Boomer spot from 25 to 30

Hope you all enjoy it. Take Care


  • BGC2035_1.3.jpg
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Pinball Nudger
Site Supporters
I like this table, not too easy, not too hard and a ruleset that makes you want to play again. At first I thought the theme was not my thing (I'm not into manga) but during playing that didn't bother me.
Sound are great, love the Japanese voices. Ball flow is ok, not a really fast table but the ramps are nice.

Once a ball got stuck on the right of the table in the ramp next to the blue targets.



Pinball Nudger
Thanks for the comments guys. I don't get near enough feedback.

Once a ball got stuck on the right of the table in the ramp next to the blue targets.

Interesting. I never had a ball get stuck in the ramp at that spot through all my testing, but I'll note this in case I do manage to recreate it.

Take Care


Pinball Lizard
Site Supporters
Love this table! Although my favorite Neo table is still... dammit, what's that racing table called? The one with the great music? grumbles as he heads over to PO
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