- Joined
- Jun 14, 2003
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- Favorite Pinball Machine
- The one that gives you a gumball
OK, I'll start this off with a little explanation about this WIP.... I've had the feeling to make a table recently, but I needed some inspiration.
A member at VPF was asking about help to add some 1 point scoring and 10 point scoring for some walls.... I'm not to good at teaching someone how to do things with words, so I thought I'd look at the table. There are 2 versions at IRP, one by Leo Wanker and one by JPH. Leo's version looks good, but it must be an early table as there are kickers under all the targets and the table plays a little jerky on my pc. JPH's version is also an early version, but it didn't have those kickers at every target, so I thought it would be an easier table to use the script from as I hate labeling table objects and scripting a table from scratch.
I then loaded up Popotte's FP table and it looks great! It has beautiful table and plastic graphics. I then decided I'd like to import them into a VP table. I PM'd Popotte an he told me I could use the graphics. I then PM'd JPH and asked if I could use his script and he also gave me permission.
The next thing I did was to export the graphics from Popotte's FP table into a folder and just like that, most of my work is already done. I then exported the table blueprint from his table.
Wow, you talk about making it easy :) I then throw Popotte's blueprint into JPH's table and start realigning walls and table size to fit all of his hard work, then throw the table playfield graphic in there and in a couple hours, I have a WIP screenshot.
I'm only adjusting walls right now, so the bumpers look funny as I just pasted a bunch of walls there from my ASM table. Same with the targets and I haven't added any new graphics to them yet, just the new table playfield graphic has been added thus far.
A member at VPF was asking about help to add some 1 point scoring and 10 point scoring for some walls.... I'm not to good at teaching someone how to do things with words, so I thought I'd look at the table. There are 2 versions at IRP, one by Leo Wanker and one by JPH. Leo's version looks good, but it must be an early table as there are kickers under all the targets and the table plays a little jerky on my pc. JPH's version is also an early version, but it didn't have those kickers at every target, so I thought it would be an easier table to use the script from as I hate labeling table objects and scripting a table from scratch.
I then loaded up Popotte's FP table and it looks great! It has beautiful table and plastic graphics. I then decided I'd like to import them into a VP table. I PM'd Popotte an he told me I could use the graphics. I then PM'd JPH and asked if I could use his script and he also gave me permission.
The next thing I did was to export the graphics from Popotte's FP table into a folder and just like that, most of my work is already done. I then exported the table blueprint from his table.
Wow, you talk about making it easy :) I then throw Popotte's blueprint into JPH's table and start realigning walls and table size to fit all of his hard work, then throw the table playfield graphic in there and in a couple hours, I have a WIP screenshot.
I'm only adjusting walls right now, so the bumpers look funny as I just pasted a bunch of walls there from my ASM table. Same with the targets and I haven't added any new graphics to them yet, just the new table playfield graphic has been added thus far.