Possible to overlay a video onto a target?

Jamesp111

Pinball Nudger
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Hi,

I'm creating a table in vp, and would like to overlay a looping video in front of a target when it is activated - is this possible?

If so, any help on how to do so would be appreciated.

Thanks,

James
 
Yes it is possible, though it would be complex. You have 2 options, one is to use a customised EMReel overlay to create the effect. The other is to use many drop walls that have the same position with different side images, then raise and lower the drop walls with a timer to control the frame rate.

You may like to read this thread at VP-Originals which could be used to achieve such an effect, though in this instance I'd say an EMReel would be better, mind you EMReels do have limits and the video would have to have a limited number of frames.

http://www.pinball-originals.com/viewtopic.php?t=455
 
You could also try the vpdisco plugin package if it's still available to show a Gif or other video type in a window over the target. Maximum of 1 vpdisco window active at one time.
 
Hey Destruk,

Is it possible to use vbrun6 or DirectX .dlls as COM objects? If so, then maybe that is the way to do it in VP, among other things.
 
Also you could try the vpPlus plus plugin package, which also supports .gif files.

vpPlus adds network play, chat, and additional graphic features to the Visual Pinball editor.

Play against and chat with another person over the Internet or LAN!

Add clickable icons, animated gifs, and fading transparent images to your VP creations.

Includes User and Developer documentation, and a demo table, ready to play.

http://www.pinball-originals.com/dload.php?action=file&file_id=1152
 
Hey Destruk,

Is it possible to use vbrun6 or DirectX .dlls as COM objects? If so, then maybe that is the way to do it in VP, among other things.

I don't know - you'd have to try it. I know ocx and dll files do work with vp, provided they are active X or com objects but aside from the readily available plugins and VPM I don't have experience with how they are packaged.
 
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