- Joined
- May 3, 2016
- Messages
- 2,670
- Solutions
- 6
- Reaction score
- 2,126
- Points
- 145
- Favorite Pinball Machine
- Attack From Mars
I have decided to work on "Space Shuttle" next. Even though this table was created back in 2011, I was surprised to find Sepeteus is still around and he gave me permission to mod this table. I have already started working on it. Tomasaco created a beautiful model of the shuttle and some really nice high resolution textures for the playfield and plastics that I have already added. This is a screenshot of the shuttle and part of the playfield:
Some lights are way too bright like the red arrow in the foreground and the "U" located above the shuttle in the screenshot is not bright enough which will have to be fixed.
When I played it recently, I thought the sound quality was poor but later found that the sound levels are not right. Some are too loud and some are too soft. It needs what I have called a "Sound Level Control Panel" in the script like I added to "Funhouse" and "Masters of the Universe".
If you guys have any suggestions or changes you would like implemented on this table, please post them here.
List of Objectives
1) Replace the backglass texture and adjust the color/brightness of it.
2) Add game room floor and backwall.
3) Add new instruction cards to replace the black and white ones.
4) Add custom physics and dynamic flippers.
5) Add lighting mod.
6) Add HUD Toggle Key that saves setting.
7) Add new textures on the table loading screen.
8. Add menu system.
9) Add message that looks at BAM version.
10) Add Tomasaco's textures for playfield and plastics and his models for shuttle and others.
11) Add ball/flipper shadows and ball configuration to the script.
12) Add emkickers to the slingshots.
13) Possible shadow maps.
14) Add Sound Level Control Panel to the script.
15) Add plunger pull special script.
16. Add option to be able to switch lane lights with right flipper only or both flippers.
17) Add switchable option for 3 or 5 balls per game.
18. Add bulbs that provide the halo that shines through the slingshots.
Some lights are way too bright like the red arrow in the foreground and the "U" located above the shuttle in the screenshot is not bright enough which will have to be fixed.
When I played it recently, I thought the sound quality was poor but later found that the sound levels are not right. Some are too loud and some are too soft. It needs what I have called a "Sound Level Control Panel" in the script like I added to "Funhouse" and "Masters of the Universe".
If you guys have any suggestions or changes you would like implemented on this table, please post them here.
List of Objectives
1) Replace the backglass texture and adjust the color/brightness of it.
2) Add game room floor and backwall.
3) Add new instruction cards to replace the black and white ones.
4) Add custom physics and dynamic flippers.
5) Add lighting mod.
6) Add HUD Toggle Key that saves setting.
7) Add new textures on the table loading screen.
8. Add menu system.
9) Add message that looks at BAM version.
10) Add Tomasaco's textures for playfield and plastics and his models for shuttle and others.
11) Add ball/flipper shadows and ball configuration to the script.
12) Add emkickers to the slingshots.
13) Possible shadow maps.
14) Add Sound Level Control Panel to the script.
15) Add plunger pull special script.
16. Add option to be able to switch lane lights with right flipper only or both flippers.
17) Add switchable option for 3 or 5 balls per game.
18. Add bulbs that provide the halo that shines through the slingshots.
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