But Gimli, isn't it true that devs like Tii, Mark1 and others are still working in vanilla FP, and that the audience who plays their tables don't need BAM to do so? (in any case, that seems to historically reflect PN's FP uploads / downloads for the most part)George is correct there is no Future Pinball without BAM anymore.
But Gimli, isn't it true that devs like Tii, Mark1 and others are still working in vanilla FP, and that the audience who plays their tables don't need BAM to do so? (in any case, that seems to historically reflect PN's FP uploads / downloads for the most part)
Btw, if I'm understanding right, "ravarcade" is both an individual (Polish guy?) and a site / category of releases? Kinda confused on all that.
Also, did ravarcade post much at GoPinball, such that we might expect (him?) to show up here one day and share thoughts?
Man.... this forum software is amazing....so much nicer than others as it lets you just copy and paste images or drag and drop them in.... and not so restricting on size...so much nicer guys!
Thanks for all the feedback, examples and info. I may only retain about 15% of it for the time being, but hopefully I've learned the important stuff-- that BAM is pretty much an essential, fantastic, organic advance in FP. I guess it was highly fortunate that Black allowed this kind of future plugin / expansion before he abandoned FP, eh?
That reminds me about something I don't think I ever properly learned the answer to. Namely, where does FP/BAM stand in regard to interfacing with pinMAME?
Also, has anyone yet made the supreme effort of doing a workaround by re-creating the complex DMD-style tables from the late 80's / early 90's onward?
... It's a matter of someone smart enough to get it all working correctly...and making a table to use it. I've done a test to have FP startup VPinMAME and even a directb2s backglass...but that's it.
I am afraid that is not me. I am barely able to figure out the new BAM stuff, some of which I still do not understand. What does VPinMAME do for us anyway?
Thank you, and wow... how about that?TerryRed said:As for VPinMAME... "today" that is now possible using the new iCOM BAM plug-in that allows FP to use any com objects (which is what VPinMAME, PUP, DOF,etc use). The plug-in is what allowed me to create PinEvent for full direct support of Pinup Player's features and DOF.
Can't help thinking that someone like @destruk would be a natural at that, probably some other authors as well. Maybe others at VPF, as well.So if someone wanted... they could adapt most of the same scripts that VPX uses for VPinMAME to use on FP... and then create / edit a table to use VPinMAME. It's a matter of someone smart enough to get it all working correctly...and making a table to use it. I've done a test to have FP startup VPinMAME and even a directb2s backglass...but that's it.
Thank you, and wow... how about that?
Upon reflection, I guess doing ROM emulation the 'workaround way' is greatly enhanced by being able to use pinMAME to grab all the audio and visuals. Still a pretty fearsome task to me, but... yeah. I'll have to look at some of the FP tables you alluded to in order to see how it comes off.
Can't help thinking that someone like @destruk would be a natural at that, probably some other authors as well. Maybe others at VPF, as well.
Well, I'll be danged.Much more work from the coding side for sure. The benefit to that has been being able to have tables that not only have the equivalent to the rom's game modes...but also additional new modes and better sound / music compared to the original rom...and without the need for Pinsound or other solutions like VPX does.
Some tables have... in my opinion... been made MUCH better on FP than the original game. Some examples are Iron Man Ultimate Pro and Indiana Jones (Stern) Ultimate Pro, F14 Tomcat Ultimate Pro,etc.
Here's some gameplay from Indy
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Well, I'll be danged.
I have a VPX version somewhere, and I don't remember the full-color video at all. Looks awesome! Is that speficially an example of new content added in FP?
Apart from that, the source graphics look better in this version, too. I didn't care for the VPX version much, which is a shame, since I love this movies and Williams' Indy game. Are you the author?
Anyway yeah, I'm thinking we should get that table uploaded here(!)
Okay, I see his profile page over at Wixsite. Any idea what his stance is on his work being uploaded to different sites? If there's any doubt, I could always contact him.I'm definitely not the author. :)
Any table that is designated Ultimate Pro are made or modded by SLAMT1LT.