An Anthias original theme. Wheel and B2s (2/3screen) included.
How to steal:
Break and Enter - if the ball hits hard enough the lane doors will let it through. This is break and enter. You can also break and enter by shooting the ramp to access the left area. Bumpers in these areas pay much higher than other bumpers.
Picklocks: light CB targets to open the lane doors and sneak in. Bumpers in the lane areas score four times while the doors are open.
Loot: light the loot targets for points and ballsave or to release locked multiballs.
Vault raid: Open the vault by dropping all the vault targets, then shoot the vault to lock ball and for points.
light main playfield targets to spell . LOOT
to light CB
and to light CAT
Drop top channel targets to spell VAULT
top channels light
Channels cycle with left flipper.
incriments bonus multiplier.
LOOT releases multiball if locked, lights shoot again for 30 seconds if not locked.
CB opens doors to flipper lanes for thirty seconds
CAT activates all loops 5k for thirty seconds
VAULT activates lock (behind the VAULT targets).
Clear targets and hit kicker in trapped ball channel to light shoot again with no time limit
Shoot the loop back for L light, then shoot again to set L flashing. all scoring doubled while L flashing, lasts 30 seconds
SCORES:
Skill shot 5000.
LOOT 10000.
VAULT (lock) 5000.
CB 5000
CAT 7500
Bumpers 50,
targets 150.
Flipper lane bumpers:
500 and 250 / 2000 and 1000 during picklock mode.
Bumpers and targets (except trapped targets) incriment bonus.
Getaway mode:
3 loops (top left, ramp, top right)
light on 1st pass for 10 seconds. 50 1st pass, doubles each pass within the 10 second lit period.
lanes/slingshots 25 each.
Light all in/outlanes for 500 points
Table by Anthias
How to steal:
Break and Enter - if the ball hits hard enough the lane doors will let it through. This is break and enter. You can also break and enter by shooting the ramp to access the left area. Bumpers in these areas pay much higher than other bumpers.
Picklocks: light CB targets to open the lane doors and sneak in. Bumpers in the lane areas score four times while the doors are open.
Loot: light the loot targets for points and ballsave or to release locked multiballs.
Vault raid: Open the vault by dropping all the vault targets, then shoot the vault to lock ball and for points.
light main playfield targets to spell . LOOT
to light CB
and to light CAT
Drop top channel targets to spell VAULT
top channels light
Channels cycle with left flipper.
incriments bonus multiplier.
LOOT releases multiball if locked, lights shoot again for 30 seconds if not locked.
CB opens doors to flipper lanes for thirty seconds
CAT activates all loops 5k for thirty seconds
VAULT activates lock (behind the VAULT targets).
Clear targets and hit kicker in trapped ball channel to light shoot again with no time limit
Shoot the loop back for L light, then shoot again to set L flashing. all scoring doubled while L flashing, lasts 30 seconds
SCORES:
Skill shot 5000.
LOOT 10000.
VAULT (lock) 5000.
CB 5000
CAT 7500
Bumpers 50,
targets 150.
Flipper lane bumpers:
500 and 250 / 2000 and 1000 during picklock mode.
Bumpers and targets (except trapped targets) incriment bonus.
Getaway mode:
3 loops (top left, ramp, top right)
light on 1st pass for 10 seconds. 50 1st pass, doubles each pass within the 10 second lit period.
lanes/slingshots 25 each.
Light all in/outlanes for 500 points
Table by Anthias