scapino
Pinball Wizard
- Joined
- Jun 23, 2003
- Messages
- 321
- Solutions
- 2
- Reaction score
- 65
- Points
- 35
You can get it here at Pinball Nirvana, and also at...
http://www.scapinosvpins.com
and
http://www.vpforums.org
Bryce Jeannotte was kind enough to share the following modifications to my table, to make it better suited to running with the newest version Future Pinball.
The backglass overlay has been increased in size to 1024x1024.
Overlay areas have been set to a single colour.
High Score, Game Over, Tilt and Ball in Play text has been increased in size
to match the increase in overlay size.
The glow area around the High Score text has been increased to better
illuminate the text.
The Game Over light has been slightly repositioned to better illuminate the
text.
All four player displays, the credit display and the ball display have been
"sent to front".
The balls per game has been hard coded to 5.
nvBallsPerGame has variable was changed to BallsPerGame variable in the game over check routine to be consistent with the rest of the code.
Thanks Bryce!
Kurt
http://www.scapinosvpins.com
and
http://www.vpforums.org
Bryce Jeannotte was kind enough to share the following modifications to my table, to make it better suited to running with the newest version Future Pinball.
The backglass overlay has been increased in size to 1024x1024.
Overlay areas have been set to a single colour.
High Score, Game Over, Tilt and Ball in Play text has been increased in size
to match the increase in overlay size.
The glow area around the High Score text has been increased to better
illuminate the text.
The Game Over light has been slightly repositioned to better illuminate the
text.
All four player displays, the credit display and the ball display have been
"sent to front".
The balls per game has been hard coded to 5.
nvBallsPerGame has variable was changed to BallsPerGame variable in the game over check routine to be consistent with the rest of the code.
Thanks Bryce!
Kurt