PacDude
Pinball Wizard
- Joined
- Sep 19, 2003
- Messages
- 889
- Solutions
- 1
- Reaction score
- 15
- Points
- 25
Firepower V1.6 (PD) has been sent to AJ's. You can also get it here right now:
http://pinballnirvana.com/Pacdude/files/
I guess you could call this one Firepower At Night if you wanted. I've included two playfields with the game (Playfield and PlayfieldDark). PlayfieldDark is the default. Both are updated versions, but PlayfieldDark has major lighting changes. You can select which one you want to use in the VP Editor.
I've also adjusted the apron and the cards and light on the apron to be darker all the time (which makes even the lighter playfield appear more "lit" when it's darker). I've redone the center lights, not so much to alter the color (they're still not orange, Phoenixx), but rather to get a better contrast effect across the bulb lens instead of looking flat. Thus the bulb center is white at full brightness and the outer edges are a bright yellow away from the bulb.
Combined with the darker ambience look, all the lights really stand out now. I've also redone their dimmest mode a bit so the bulbs appear to bloom better.
I've also touched up the backglass a bit, fixed a relay bug for a couple of the roms (didn't change the system check back when more roms where added to VPM so System7 games wouldn't turn off the bumpers and slingshots when the game told it to).
I've adjusted the backbox perspective slightly so it's not sitting straight up anymore, but appears to be at a an angle with the table like it should.
Have fun and remember others this Holiday Season....
http://pinballnirvana.com/Pacdude/files/
I guess you could call this one Firepower At Night if you wanted. I've included two playfields with the game (Playfield and PlayfieldDark). PlayfieldDark is the default. Both are updated versions, but PlayfieldDark has major lighting changes. You can select which one you want to use in the VP Editor.
I've also adjusted the apron and the cards and light on the apron to be darker all the time (which makes even the lighter playfield appear more "lit" when it's darker). I've redone the center lights, not so much to alter the color (they're still not orange, Phoenixx), but rather to get a better contrast effect across the bulb lens instead of looking flat. Thus the bulb center is white at full brightness and the outer edges are a bright yellow away from the bulb.
Combined with the darker ambience look, all the lights really stand out now. I've also redone their dimmest mode a bit so the bulbs appear to bloom better.
I've also touched up the backglass a bit, fixed a relay bug for a couple of the roms (didn't change the system check back when more roms where added to VPM so System7 games wouldn't turn off the bumpers and slingshots when the game told it to).
I've adjusted the backbox perspective slightly so it's not sitting straight up anymore, but appears to be at a an angle with the table like it should.
Have fun and remember others this Holiday Season....