Indiana Jones ULTIMATUM 2.0 FizX3 (Original)

SS Original Table BAM FizX FP Indiana Jones ULTIMATUM 2.0 FizX3 (Original) 1.0

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Solid State Machines
Future Pinball
Why are you updating a table that Gimli and I worked on and I just posted as Version 2025?
 
Why are you updating a table that Gimli and I worked on and I just posted as Version 2025?
Just for comparison, not to overshadow you. Your version is more complete, so it's the one I'll use in the future. However, a 60MB (original) version instead of 130MB might also be of interest to Fp users, or even those looking for a more dynamic version without the hassle... Could it have been included in your post too? Maybe I lacked judgment... sorry.
 
Just for comparison, not to overshadow you. Your version is more complete, so it's the one I'll use in the future. However, a 60MB (original) version instead of 130MB might also be of interest to Fp users, or even those looking for a more dynamic version without the hassle... Could it have been included in your post too? Maybe I lacked judgment... sorry.

No problem; you're fine. The table isn't actually doing very well in the number of downloads anyway.
 
No problem; you're fine. The table isn't actually doing very well in the number of downloads anyway.
I actually have been playing Indiana Jones again , the past to two day in VR/MR on Quest 3 with the newly released Pinball FX VR.
It plays exactly how I remembered having learned and implemented all the rules for FP. ( Slam had done a lot of the work before me...but I filled in the gaps .. that's why I called it "Ultimatum" , it's an upgrade on Slam's "Ultimate" table)

The Path of Adventure Miniplayfield that I created works very much the same as do the missing rules I implemented. The flying plane dog fight that I created also is very similar and some of Model animations of Indiana Jones Model are similar as well. They don't have the boulder chasing Indy off the table like I did lol. It's very cool playing it on a smooth commercial release and finding the gameplay to be essentially the same. I love it.

They also have 4 other Williams tables currently available for purchase. (Adams Family , World Cup Soccer, Twilight Zone, Star Trek Next Generations). So hopefully they will release Creatures from Black Lagoon , Monster Bash , Medieval Madness , Attack from Mars in the near future.
 
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I actually have been playing Indiana Jones again , the past to two day in VR/MR on Quest 3 with the newly released Pinball FX VR.
It plays exactly how I remembered having learned and implemented all the rules for FP. ( Slam had done a lot of the work before me...but I filled in the gaps .. that's why I called it "Ultimatum" , it's an upgrade on Slam's "Ultimate" table)

The Path of Adventure Miniplayfield that I created works very much the same as do the missing rules I implemented. The flying plane dog fight that I created also is very similar and some of Model animations of Indiana Jones Model are similar as well. They don't have the boulder chasing Indy off the table like I did lol. It's very cool playing it on a smooth commercial release and finding the gameplay to be essentially the same. I love it.

They also have 4 other Williams tables currently available for purchase. (Adams Family , World Cup Soccer, Twilight Zone, Star Trek Next Generations). So hopefully they will release Creatures from Black Lagoon , Monster Bash , Medieval Madness , Attack from Mars in the near future.

Is the FX VR version better than FP with VR?
 
Is the FX VR version better than FP with VR?
Better is always a subjective term .

I prefer Fx VR because:
1. Silky smooth professional release
2. More people will play it
3. No need for a connected pc / virtual desktop so can play it anywhere
4. Can use Oculus controllers
5. The customizable vr games room and ambient sounds add to realism
6. The MR mode is crisper than my FP technique

Our FP version I loved
As always for me it was bloated with experimental and developmental features that unfortunately didn’t get embraced by the community (Tweakers and save states and animated models etc…)
 
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  • E @ ejrcooney:
    B2S server.exe Version 2.5.0.320 How can you make the B2SDMD stay on Visible. Make it the default instead of hidden. Did new install of 10.8 final have many tables I would have to open to change to visible instead of hidden. Any help would be much appreciated.
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  • xenonph @ xenonph:
    @ejrcooney Try right clicking on backglass with mouse pointer, and you should see B2S DMD Visibility setting at top of window.
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  • E @ ejrcooney:
    Want to make visible the default. Right now it is set on hidden.
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  • xenonph @ xenonph:
    I sent you message with pic showing where to make visible adjustment.
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