- Joined
- Sep 21, 2017
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- Favorite Pinball Machine
- Indiana Jones (Williams)
Does BAM have a function that enables me to rotate a FP object in Z direction? In looking at some of the plastics and surfaces in Theatre of Magic, I'm trying to figure out if I can just use a regular FP surface but tilt the surface. For example, the plastic that goes above the plunger lane ramp.

Or even the Tiger saw plastic

I'm guessing for the plastic above the ramp, I could just use another ramp, but the problem is that the plastic isn't just a rectangle plastic, it has a shape to it. I could easily use a FP surface and get the shape of the surface to be correct for the plastic, but getting it at the correct angle is where it falls apart.

I know the obvious answer is -- just create a model and use FPM, but (ideally) I'm trying to avoid dealing with scale and metrics challenges (not to mention texture mapping) that always seem to take up too much time to get it right.

Or even the Tiger saw plastic

I'm guessing for the plastic above the ramp, I could just use another ramp, but the problem is that the plastic isn't just a rectangle plastic, it has a shape to it. I could easily use a FP surface and get the shape of the surface to be correct for the plastic, but getting it at the correct angle is where it falls apart.

I know the obvious answer is -- just create a model and use FPM, but (ideally) I'm trying to avoid dealing with scale and metrics challenges (not to mention texture mapping) that always seem to take up too much time to get it right.