Had an itch to play some Who Dunnit so here's what I came up with. Sorry, to the ATI users, for using reels on the slots but it had to be done that way (if I tried to use dropwalls it would have too much of a hassle).
There's a few things that can be improved on (will try and improve on those for an update though):
*The Tony's Palace ramp acts funny at times when a ball is moving fast as the ball likes going through the roofwall and jumps higher than it should but still behaves decently enough to where it will go down the path that it should most of the time (I remember EXIT was the hardest of the 3 to get on the table anyway).
*I'm trying to improve and make readable the names and casefiles
*A few other minor things also but don't need to go into those.
There's a few things that can be improved on (will try and improve on those for an update though):
*The Tony's Palace ramp acts funny at times when a ball is moving fast as the ball likes going through the roofwall and jumps higher than it should but still behaves decently enough to where it will go down the path that it should most of the time (I remember EXIT was the hardest of the 3 to get on the table anyway).
*I'm trying to improve and make readable the names and casefiles
*A few other minor things also but don't need to go into those.