Medieval Castle (Original) (SSF, FizX 3.3) (Versions for Desktop, 2 and 3 Monitor Cabs and VR)

SS Original Table BAM FizX FP Medieval Castle (Original) (SSF, FizX 3.3) (Versions for Desktop, 2 and 3 Monitor Cabs and VR) 1.2

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Solid State Machines
Version 1.2

The first time I added Surround Sound Feedback (SSF) to a table was on Version 1.1. I have since learned much more about how to create a version of the table that plays on 3 monitors. In fact, I have written a guide on how to do it at this link in case you have a table you want to update yourself:


I have also learned how to set up a DMD and overlays that appear on the playfield apron for the FizX Tweaker which works well for cabinet users. Another feature for cabinet users is the addition of a DMD that displays the same content as the long segmented display that displays on DMDExt.

I managed to correct a bug that cabinet users reported. They were getting an error message that said "Object Required: fp_item". That error has been fixed with the help of DigitalArts using his cabinet. Enthusiast also helped test it.

There are also many features that desktop users will like also. I have updated the Heads Up Display (HUD) to include the number of balls and credits. The new DMD allows you to use the "Full Table 2" view instead of having to use the custom views added on Version 1.1, although those views are still available.

With Popotte's assistance, I added an enhancement to all of the drop targets. They drop much faster when hit by the ball and the doesn't bounce off the targets anymore. I noticed a big improvement on the drop targets that constantly raise and lower in from of the castle.

I took extra care making sure everything is just right. I hope you enjoy it.

—George

Table Developers
Roney Pinball
GeorgeH

Contributions by:
Gimli – Codeveloper of the FizX Tweaker
JLou5641 - Creator of FizX
Fleep - Created recordings for mechanical sounds
TerryRed – developed the "All in One" template of FizX
Popotte - Developer of the plunger modification and assisted with the drop target mod
Wecoc - Developer of the spinner
Shiva - Replaced the texture on the stationary targets with one from Shiva's list
Enthusiast – Cabinet tester
DigitalArts – Cabinet tester, instrumental in helping to identify the "fp_item" bug

List of Changes

1) HUD DMD Added
A new HUD DMD has been added that displays the same content as the wide segmented display. This enables desktop users to use a different camera view, which increases the visible playfield area. As a result, the alternate camera views from version 1.1 are no longer necessary, though they have been retained for flexibility. You can continue toggling through the view options using the "V" key. The fourth view option—similar to the "Full Table 2" view—has been added and is now set as the default.

2) FizX Tweaker Enhancements for Cabinet Users
The FizX Tweaker now includes options allowing pinball cabinet users to operate it using only the flipper and plunger buttons before the game starts. Tweaker-related displays will automatically appear on the apron. Additionally, the new HUD DMD can be used in cabinet setups to show the DMD on a third monitor using DMDExt

3) Updated Lighting System
Lighting has been revised using a new method that enhances two attenuation parameters for table lights, improving the brightness and realism of general illumination flashers. This required extensive changes to the settings introduced in version 1.1. The "FP Original" lighting mode was removed due to subpar visual quality. To give users better control, constants for ambient and diffuse lighting have been added near the beginning of the script.

4) Music and Sound Changes
The attract mode music has been updated to begin playing immediately after the game loads, providing a more seamless and engaging experience. Added a trumpet playing when a super score is awarded.

5) Drop Target Enhancements
All drop targets on the table have been modified—both in their physical design and in the script (with assistance from Popotte). The new setup allows targets to drop much more quickly and perform more reliably during gameplay.

6) HUD Display Improvements
The HUD overlay has been updated to show the number of balls and available credits, which were previously visible only on the backbox.

7) Text Display Timing
The duration that messages are shown on the wide segmented display has been increased and matches the new HUD DMD for consistency.

8) Instruction Display in Attract Mode
During attract mode, the wide segmented display now shows the keys used to control the FizX Tweaker, lighting settings, and desktop camera views. This same information is also displayed on the HUD DMD.

9) Lane Guide Adjustments
The lane guides were repositioned to prevent the ball from bouncing upward when rolling down the in-lane and hitting the main flipper. Also adjusted the lane guides leading to both upper flippers.

10) Improved Instruction and Rule Sheet PDFs
The instruction PDF has been enhanced with better explanations. Screenshots were added to the Version 1.1 rule sheet to assist users identifying referenced make to the table.

11) Additional Table Version
A version of the table has been added to the download to support three-monitor setups. Further details are available in the updated instruction PDF.

12) Texture and Color Changes
Replaced the texture on the stationary targets with one from Shiva's list. Changed the color under the 3 bank drop targets to be consistently red and not a color mix.

13) Bug Fixes
Corrected an error where cabinet users were getting an error message that said "Object Required: fp_item". Corrected some errors in the script for when the ball hits the left side of the castle.
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