Test Pilots (Original)

VPX SS Original Table Test Pilots (Original) v1.0

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Anthias original theme mod of
Playboy 35th anniversary by JPSalas , Based on the table by Data East from 1989

TEST PILOTS uses original artwork, music and sounds. It is not a licenced theme or existing IP, any similarity to exisiting IP is coincidental. This is not a recreation.. The layout has also had some modifications but still resembles the doner table.

Enormous help from:
JPSalas for physics, flippers, ball sounds

Ichigo for B2S crash course, and his amazing work on the backglass which made it all possible.

Both these guys are absolute legends.

GAME SPECIFIC FEATURES

TOP LANES: Completing lanes steps up the Bonus Multiplier to 2x, 3x, 4x & 5x. etc. You can rack up more times than the lights, they all flash when you exceed 5x.

FIGHTER: Spell FIGHTER by hitting each of the targets and receive the value of all "bombs" lit in the left hand collumn of lights. EG if you have lit the first three you will recieve 50k, 100k and 150k for a total of 200k. The bombs in the left collumn are lit by hitting the kicker near the left in lane. They are each 50k more than the light before them. So if you light them all you get 50k+100k+150K+200k+250k+300K.

Shoot the left and right ramps to re-light the kick back in the left out lane.

HANGER X : Any ramp shot spots a letter in the word HANGERX shown on the displays and back panel. Spelling the word HANGERX then shooting the ramps again increases the table multiplier by 1. ALL scoring is multiplied by this figure, (5x maximum, at 5 the three X lights will flash.) so after the first time completing it, scoring is doubled, second time tripled etc.

Drop the drop targets to set the target set light flashing, drop again to activate STEALTH MODE. STEALH MODE lasts one minute and DOUBLES all points on the table!

PROTOTYPE LAB: Complete the centre target bank Prototype targets in the prototype lab to light right hand bomb collumn lights. When all are lit, a final hit of the three targets lights the shot to the right of the top lanes. Hit that to light the kicker near the left in lane, hit that to activate the left ramp diverter to infiltrate the enemy hanger and steal their plans. Then shooting that ramp will access the apron ramp and kicker, activating a 4 ball multiball mode. During any multiball, scoring doubles.

STRATOSPHERE MULTI-BALL: Lock 2 balls in the stratosphere to enable the multiball feature. Shooting either ramp shot releases the locked balls. During any multiball, scoring doubles.

LOOP SHOTS: Hit left or right lamp to light loop shots. Hit them again for doubled points, growing exponentially until the loop time expires.
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Author
Anthias
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