0.8.9506 t0 9.0

moleshire

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I have 8.9 of VP and it has been ages since I played. I see some new tables that only work on ver. 9. Will I be able to install 9 by simply overwriting the current ver? Also will all my older tables remain and work? Thank you.
 
If you already have VP installed, then try downloading the VP9.0.7.EXE only and run it directly, should work, I use it this way, but with VP9.x.x with Options > Table > Colors and formatting > HD Render checked, you might have to open an older table and Save it in VP9, then close and reopen VP9 before trying the saved version for it to look right in VP9. I would change the name of the table before saving it, something like tablenameVP9.vpt or VP9Tablename.vpt so that you keep an original pre-VP9 copy of the older tables that can still be played in VP6 to VP8.9.

If the table plays in VP8.9 then it should work in VP9, no stuck balls or bad Ramps or Walls, etc.
Tables older than VP8 may not work correctly.
 
Name the .exe file with the version number, so you can have multiple versions in the same main folder.

I use vpinball8.1.exe and vpinball907.exe with seperate shortcuts to them on my desktop. The thing with the last version 8 is it has the 2 different physics settings, so it depends on what version the table was made with if it will work in 9 without modification. So you could get tables that play in 8 but have problems with stuck balls in 9.

The ball is slightly larger in 8 with the ultracade physics vs VPphysics, there is no option in 9, I belive it uses the ultracade physics only.
 
ok for the record most tables that play in VP8 will NOT work in VP9. this is because the ball in vp8 is 35 pixels across and in VP9 it is around 50! alot of times the ball DOES get caught under ramps, plastics or misses kicker holes (it does this even in my originals too). so be forewarned!! I don't know about 9.07 but 9.05 has many of these issues! vp8 and vp9 are not compatible but if you keep the tables in separate folders you should do fine.
 
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