i'm not really sure what this thread is about, but i'll attempt to add to the noise...
i was lucky enough to get a jump on microcomputers back in a supplementary class in 7th grade, when the apple ][ was a brand new, big honking deal across the country, although not in the classroom yet. it was such a lovely, quirky computer, with lots of great games and utilities. some of them have -still- not really been tapped yet for mini-platforms such as android and ios.
i have a half-completed post / article somewhere picking underappreciated apple ][ gems. i wonder if anyone would be interested in that. maybe on reddit, i guess.
anyway, scott adams (and other text) adventures were huge at the time, so that was the kind of stuff i would program, along with some buddies. dungeons and dragons was a big source of material for that.
in high school, PC's were really picking up, and the school became chock full of apple ][e's and TRS-80's. few of us could afford those, however. we tended to buy commodore vic-20's and 64's, so i started a commodore club and set up a sharing system and i learned to program on those, too. i was still fooling around with that stuff up to the mid-90's, programming a tetris-varient with the aid of a compiler so as to achieve the desired speed via assembly language.
having some developmental issues, insecurities due to neglect (parents divorced very early) and moving too many times across too many countries, computers were sort of a missing link friend for me. of course that didn't help my results in school and learning how to socialise with my peers. i'm still kind of picking up the pieces from that.