Shockman
appropriate at this time
- Joined
- Oct 26, 2004
- Messages
- 3,199
- Solutions
- 5
- Reaction score
- 120
- Points
- 90
- Favorite Pinball Machine
- Star Trek
An arcade game. Not a Pinball.
The changes,
-Deluxe background set to default. Changes are still saved though.
-Deluxe ship.
-Shields reworked. Now they are similar to the arcade version. They drain slowly as the key is pressed, I think the arcade version does not, but like the arcade version it now takes big hits from being shot, and collisions. The rate of drain is related to the skill level.
-Shields also emit a sound now.
-Shots move faster.
-The ship now has a max speed.
-Text recolored, and other minor changes.
EDIT.
I found a bug with the shields if entering a new wave with them on. I fixed that.
Also when you lost a ship, UFO's would almost never come again until the next wave. I also rewrote the UFO routines. Now you will see a lot of UFOs. Maybe too many, and their speed, and bullet speed, and frequency of appearing is all based on the skill level, as is their firing rate.
The easy level is only a bit harder due to the UFOs being faster and their bullets being faster, this is incremental per skill level to the point where the hard level is a real challenge now.
It's posted at YoYo now.
http://www.yoyogames.com/games/152029-asteroids_deluxe
The changes,
-Deluxe background set to default. Changes are still saved though.
-Deluxe ship.
-Shields reworked. Now they are similar to the arcade version. They drain slowly as the key is pressed, I think the arcade version does not, but like the arcade version it now takes big hits from being shot, and collisions. The rate of drain is related to the skill level.
-Shields also emit a sound now.
-Shots move faster.
-The ship now has a max speed.
-Text recolored, and other minor changes.
EDIT.
I found a bug with the shields if entering a new wave with them on. I fixed that.
Also when you lost a ship, UFO's would almost never come again until the next wave. I also rewrote the UFO routines. Now you will see a lot of UFOs. Maybe too many, and their speed, and bullet speed, and frequency of appearing is all based on the skill level, as is their firing rate.
The easy level is only a bit harder due to the UFOs being faster and their bullets being faster, this is incremental per skill level to the point where the hard level is a real challenge now.
It's posted at YoYo now.
http://www.yoyogames.com/games/152029-asteroids_deluxe
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