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- Sep 21, 2017
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- Indiana Jones (Williams)
When using the MoveTo command on a miniplayfield, I'm using it to rotate an object (trunk in Theatre of Magic).
The question is -- sometimes when rotating I need the rotation to go clockwise, and other times counterclockwise. I'm not seeing how I tell the direction of rotation.
Anyone know?
-mark
cc: @Paolo
Code:
Call mpTrunk.MoveTo( 175, 280, 63, 0, 0, 90, 1, 1.500)
Call mpTrunk.MoveTo( 175, 280, 63, 0, 0, 180, 1, 1.500)
Call mpTrunk.MoveTo( 175, 280, 63, 0, 0, 270, 1, 1.500)
Call mpTrunk.MoveTo( 175, 280, 63, 0, 0, 0, 1, 1.500)
The question is -- sometimes when rotating I need the rotation to go clockwise, and other times counterclockwise. I'm not seeing how I tell the direction of rotation.
Anyone know?
-mark
cc: @Paolo