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For those that are interested, I've created a script helper which will invoke xBam.Call asynchronously. Calling xBam.Call async like this enables one function to "use" xBam.Call for a time delay invoke and not have to worry about if the call to xBam.Call is "contained" within another xBam.Call.
I added a resource for this: https://pinballnirvana.com/forums/r...nchronously-to-avoid-nested-call-errors.8517/
I added a resource for this: https://pinballnirvana.com/forums/r...nchronously-to-avoid-nested-call-errors.8517/
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