Wecoc
Pinball Wizard
- Joined
- Dec 7, 2021
- Messages
- 78
- Reaction score
- 120
- Points
- 40
- Favorite Pinball Machine
- Cirqus Voltaire
I've been doing some tests, and I've found some oddities... I haven't really looked into MP until now, so I don't know if I'm messing something up or if these are well-known bugs.
First, I found a bug involving the Miniplayfield and Wire ramps. I don't know if it's well-known or if it's something to do with my configuration, but I can't find a simple explanation on what's going on here. I'm using BAM v1.5-373 with no extra plugins (I checked, and it also happens in v1.5-365)
Here's the problem; I put some objects including a Wire ramp somewhere in the playfield, and I create a Miniplayfield that completely covers them.

Then I close the window, put that in the code and for some reason, the wire is appearing completely far out of reach. Even the angle is wrong

But here's the catch; if I close the editor and open Future Pinball again to load the game, the wire's placed correctly again. It only happens when I close the game back to the editor and then load the game again; so my theory is that when closing the game some temporary parameter is being written incorrectly
In fact, that position and angle look suspiciously close to the table's initial "spot" before the camera pans in.
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That's the first bug I found, but I also found another one, this one much easier to explain.
If you create a Miniplayfield with PhysicsMove = True that contains a Playfield with an EM-Kicker, the EM-Kicker moves double. I think it's reading it as not being part of the Playfield.

If I find more things, I'll post them. Many BAM features are still strangely new to me.
First, I found a bug involving the Miniplayfield and Wire ramps. I don't know if it's well-known or if it's something to do with my configuration, but I can't find a simple explanation on what's going on here. I'm using BAM v1.5-373 with no extra plugins (I checked, and it also happens in v1.5-365)
Here's the problem; I put some objects including a Wire ramp somewhere in the playfield, and I create a Miniplayfield that completely covers them.

Then I close the window, put that in the code and for some reason, the wire is appearing completely far out of reach. Even the angle is wrong


But here's the catch; if I close the editor and open Future Pinball again to load the game, the wire's placed correctly again. It only happens when I close the game back to the editor and then load the game again; so my theory is that when closing the game some temporary parameter is being written incorrectly

-------------------
That's the first bug I found, but I also found another one, this one much easier to explain.
If you create a Miniplayfield with PhysicsMove = True that contains a Playfield with an EM-Kicker, the EM-Kicker moves double. I think it's reading it as not being part of the Playfield.

If I find more things, I'll post them. Many BAM features are still strangely new to me.
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