Jilpoked
Pinball Player
- Joined
- Mar 17, 2016
- Messages
- 6
- Reaction score
- 2
- Points
- 9
- Favorite Pinball Machine
- Gottlieb Domino
Hello and pleasant greetings, I have a 1967 Gottlieb Domino pinball game. It is a single player and features an active play surface with four pop-bumpers a roto-unit, two hole-kickers and kicking rubbers, a pair of flippers and all of the associated scoring roll-overs and contacts. The game is in very good condition aside from some wear to the playfield art at the flipper area. It had a smoked flipper solenoid when purchased, in '98, which I was able to replace. It was fully functioning for many years but has recently developed a couple of issues.
A couple of weeks ago I decide to give the old girl a little well deserved and overdue TLC. I pulled out the schematic, opened up the machine and went to work. I removed each relay from its mount, inspected their wiring terminals and the condition of their contact points. I silently rejoiced when, while inspecting the 'R' relay, one of the wires soldered switch connection parted from its lug. I had to disassemble the switch stack in order to reattach the wire but, alas, once repaired it did not fix the problem. I inspected all the stepper units, score wheels and the roto unit.
During inspection, I noted the many jumper pins and wires populating most of the relay switch stacks. I can not figure out how the wiring schematic is representing this information. I soon realized that locating the problem was probably beyond my abilities.
In the center of the playfield sits a roto target with paddles of differing dot configurations. Painted on the front/center of the playfield is a circle of 15 dominoes, each with a lighted half that is lit through a translucent plug by a bulb below the play surface. When these are lit and a matching roto target is struck points are scored. When working correctly, after a restart, the first domino left of center, with 5 dots, would light and as play progressed the next in line domino would light, in turn, around the circle until the last domino, with 6 dots, would light with coinciding bonus scoring.
THE PROBLEM; Now, when the game is started, the last circle domino, with 6 dots, is brightly lit but without bonus scoring feature. It stays brightly lit through the entire game. The domino circle lights are powered through a stepper unit. When I open the machine and manually rotate the stepper I see the correct circle dominos are lighting but so faintly that they are not visible above the playfield. As play progresses and the stepper unit advances to the last position bonus features are added.
Another problem/symptom is the center target. There is a light associated with the center target which reads '100 pts. when lit'. At times while the light is on the target will only award 10 points. When it is in the lit/ten point mode and the target is depressed and momentarily held by hand a rapid clicking comes from the '0 - 9' stepper unit in the upper box.
I read through the posts in this repair forum that I hoped might shed some light on my problem, to no avail. I have pics of the complete schematic. I hope someone can help me straighten out this old girls clothes and smudged lipstick.
A couple of weeks ago I decide to give the old girl a little well deserved and overdue TLC. I pulled out the schematic, opened up the machine and went to work. I removed each relay from its mount, inspected their wiring terminals and the condition of their contact points. I silently rejoiced when, while inspecting the 'R' relay, one of the wires soldered switch connection parted from its lug. I had to disassemble the switch stack in order to reattach the wire but, alas, once repaired it did not fix the problem. I inspected all the stepper units, score wheels and the roto unit.
During inspection, I noted the many jumper pins and wires populating most of the relay switch stacks. I can not figure out how the wiring schematic is representing this information. I soon realized that locating the problem was probably beyond my abilities.
In the center of the playfield sits a roto target with paddles of differing dot configurations. Painted on the front/center of the playfield is a circle of 15 dominoes, each with a lighted half that is lit through a translucent plug by a bulb below the play surface. When these are lit and a matching roto target is struck points are scored. When working correctly, after a restart, the first domino left of center, with 5 dots, would light and as play progressed the next in line domino would light, in turn, around the circle until the last domino, with 6 dots, would light with coinciding bonus scoring.
THE PROBLEM; Now, when the game is started, the last circle domino, with 6 dots, is brightly lit but without bonus scoring feature. It stays brightly lit through the entire game. The domino circle lights are powered through a stepper unit. When I open the machine and manually rotate the stepper I see the correct circle dominos are lighting but so faintly that they are not visible above the playfield. As play progresses and the stepper unit advances to the last position bonus features are added.
Another problem/symptom is the center target. There is a light associated with the center target which reads '100 pts. when lit'. At times while the light is on the target will only award 10 points. When it is in the lit/ten point mode and the target is depressed and momentarily held by hand a rapid clicking comes from the '0 - 9' stepper unit in the upper box.
I read through the posts in this repair forum that I hoped might shed some light on my problem, to no avail. I have pics of the complete schematic. I hope someone can help me straighten out this old girls clothes and smudged lipstick.