My TWO text adventures are:
A REMAKE of Crystal Caverns by Dan Kitchen, 1983 by Hayden Software. He went on to form Activision in the Atari 2600 days. One of my favorite text adventures ever made. I have the map, the commands and CNCS to make the game for the IBM PC. This is a LONG overdue remake of a classic. Crystal Caverns has about 110 locations.
My second game is "Waxwork" which is being remade from my 1986 release when I used Graphics Magician on the Apple //e - I want to remake it using the IBM PC version of CNCS. I have the main waxwork building already laid out and most of the descriptions finished. I have to make the separate "waxworks" themselves and I'm also adding a few "time areas" which were NOT in both movies. It will be fun to see what I come out with. Waxwork will NOT be a small game. I'm hoping to have over 300 locations once I'm finished.
The REMAKE of Crystal Caverns, 1983 by Hayden Software will be free for all. Waxwork will be available on MINI CD ROMS for $5 - I will only make FOUR of these for collectors, with some images, a manual of commands, a map and much more. It will run using Hayden Software's CNCS system. Text adventures are not commercially viable today - people have no respect for them and don't use their minds like they used to in the 80's. When the MINI CD ROMS are available, I will find a nice webpage and post about it. First come, first served when Waxwork is released.
I also will be starting on a text adventure which will be about my dreams. I have no idea what the name will be but the dreams I've had are NOT nice ones. I can remember each and every dream I've ever had since I was 10 years old and the ones that have been totally surreal will be added to the game. Like I said, the title still eludes me but it must be a good one that can describe the imagery of the darkness of them all. I have been reluctant to make this game since these dreams bother me BIG TIME but they would make for one hell of a WEIRD text adventure game!
I have not been working with VP for weeks; been doing my text adventures most of the time and I have other text adventure makers in which I am learning the programming at a slow pace. So far, it's been fun.
Cheers;
d
I personally am a BIG fan of text adventure interactive fiction - words rule where graphics SUCK. I never tire of text adventure games as what your brain creates is the actual world you see. Amazing isn't it? LOVE Infocom games (have ALL of them) and I even own one out of 100 Forbidden Quest releases by Pryority Software for the IBM PC. Seems I have the ONLY COPY IN EXISTENCE for the IBM PC. Check out HOTU.ORG for it - I gave it to the previous owner for all to enjoy :) Of course you need the "ART TEXT" prints to play the game in which I have in windows graphic format in a zip. All people have to do is ask for the zip and I'll send it their way.
I just recently got a hold of Ghana Bwana for the TRS 80/IBM PC in the case with the comic book and 5.25 disk. Works great and I hope to have that up at HOTU.ORG as well.

(This game is an arcade game only released by Radio Shack).
This game looks kind of like "Congo Bongo" but much older. It was well written and the comic book is all color!