As some of you may know, I'm a bit of a stickler for detail. One of the things that bugs me about hidden kickers is that once the ball is trapped, it gets chopped in half as it apparently 'lands' in the hole. But in many cases, this just looks odd, and what you really need is the kind of effect you get with a kicker hole, where you can still see the whole ball. But of course, you don't want a big visible hole in your table.
The answer I found was to create a hidden hole. By creating a small droppable wall, a little bigger than a kicker hole, with a height of 0.3 units, no visible sides, and a top matched to the background image, I can hide a kicker hole behind it, and the ball will still land in it. Once the ball hits the kicker, the wall drops, and you get the ball resting, fully visible.
I've attached a diagram. The first uses the regular flavour hidden kicker, the second uses a kickerhole with a cover on it. As you can see, in the second one, the ball is resting on the nails in a way that looks much more natural.
If you have lots of kickers, all you have to do is put them in a collection, with your kicker covers in another. This way each kicker can identify its own cover and drop the wall it is supposed to.
The answer I found was to create a hidden hole. By creating a small droppable wall, a little bigger than a kicker hole, with a height of 0.3 units, no visible sides, and a top matched to the background image, I can hide a kicker hole behind it, and the ball will still land in it. Once the ball hits the kicker, the wall drops, and you get the ball resting, fully visible.
I've attached a diagram. The first uses the regular flavour hidden kicker, the second uses a kickerhole with a cover on it. As you can see, in the second one, the ball is resting on the nails in a way that looks much more natural.
If you have lots of kickers, all you have to do is put them in a collection, with your kicker covers in another. This way each kicker can identify its own cover and drop the wall it is supposed to.