Neo
Pinball Nudger
- Joined
- Dec 30, 2004
- Messages
- 111
- Reaction score
- 61
- Points
- 35
- Favorite Pinball Machine
- Medieval Madness
Hey all,
I'm in the process of updating my Initial D table to VP9, and I started making enough changes that I figured I ought to bump the version. Currently I'm making this for the new VP9 but if I do get enough requests I can see about making the non-VP9-specific changes to the VP8 table. I'll still keep the VP8 table around even after I get this one done.
Most of the changes are cosmetic, though I did add a working analog tachometer to the playfield that works alongside the light-based one in the backdrop. The display has been modified (gone is the persistent ajckpot display, and the mode clock has been moved up a line, so the status display is reduced to a total of four lines. The score display now alternates between showing the ball in play/credits and the current replay or high score (I've seem some newer Stern pintables do this). There are some in-progress graphical changes (I found a better image for the left ball-return, plus I'm converting the text-based decals to images. Persionally I think the image-based decals that have only text look better), and there are some persistent little display issues I keep running into. It seems VP9 handles text boxes differently than VP8. With the issues I'm having here, if I ever convert BGC 2035 (and the 20+ layered text boxes I use for its display system) to VP9, that's going to be even worse...
Take Care
I'm in the process of updating my Initial D table to VP9, and I started making enough changes that I figured I ought to bump the version. Currently I'm making this for the new VP9 but if I do get enough requests I can see about making the non-VP9-specific changes to the VP8 table. I'll still keep the VP8 table around even after I get this one done.
Most of the changes are cosmetic, though I did add a working analog tachometer to the playfield that works alongside the light-based one in the backdrop. The display has been modified (gone is the persistent ajckpot display, and the mode clock has been moved up a line, so the status display is reduced to a total of four lines. The score display now alternates between showing the ball in play/credits and the current replay or high score (I've seem some newer Stern pintables do this). There are some in-progress graphical changes (I found a better image for the left ball-return, plus I'm converting the text-based decals to images. Persionally I think the image-based decals that have only text look better), and there are some persistent little display issues I keep running into. It seems VP9 handles text boxes differently than VP8. With the issues I'm having here, if I ever convert BGC 2035 (and the 20+ layered text boxes I use for its display system) to VP9, that's going to be even worse...
Take Care