Junkyard Cats (Original) - BAM Edition (PinEvent V2, FizX 3.3)

SS Original Table BAM FizX FP Junkyard Cats (Original) - BAM Edition (PinEvent V2, FizX 3.3) 2.1

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Solid State Machines
Future Pinball

TerryRed

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TerryRed submitted a new resource:

Junkyard Cats - BAM Edition - We're Bustin' Out of this Joint!

Junkyard Cats - BAM Edition

Original Table by Brendan Bailey, 2012

BAM Edition mod by TerryRed, 2021

Version 1.1, Dec 24, 2021

Thank you so much Brendan Bailey for supporting this update!


======================================


I wanted to try doing another "quick" update to a classic FP "original" table to bring it up to my own modern day BAM standards, and see how much I could do in 2 days. Dang! What a sweet lightshow this table has... and its so fun!

Brendan Bailey is one...

Read more about this resource...
 
PinEvent V2 Update Preview!

I'm almost done my PinEvent V2 update for my BAM Edition update to Brendan Bailey's classic "original" Future Pinball table.

Brendan made "everything" on this table himself (sounds, music, art, etc). The excellent sequenced music and voice over events allowed me to add fun animated DOF lighting / PUP videos / animated text, all timed to work together.

If you like what I did with BM66's DOF, you'll love this.

I also updated the table with some fixes, and new 4K textures for the playfield, backglass, etc.

If you like Williams System 11 style tables, you'll love this game!

Coming VERY soon.

 
TerryRed updated Junkyard Cats (Original) - BAM Edition (PinEvent V2) with a new update entry:

1.2 - PinEvent V2

1.2 - PinEvent V2 update:

- added PinEvent V2 support for DOF, PUP SSF, PUP DMD, PUP Stream and new PuP-Pack
- added smoke's ball rolling (integrated with PinEvent)
- added nano kicker to left ramp scoop to make shots easier (was way too hard without it)
- made various adjustments to table geometry and layout to make it play easier
- added additional ramp blocker surfaces to prevent ball from flying off ramps / scoops
- added new 4K playfield, plastics, backbox textures created from...

Read the rest of this update entry...
 
Please try using the included FizX 8K ball model zip file, as the table was tuned to work with it (it's a heavier ball, etc). How to do so is described in the Install Instructions as well (its easy).
 
awesome work @TerryRed this plays like a dream, i never could quite get these to work right but after following your instructions its working like a charm, thank you so much.
 
Man, I'm on a role!

I uploaded the wrong table file AGAIN!

Previous 1.4 version has some code disabled for testing. This new 1.4 upload is the correct version. Please use the file version last updated on Dec 20 / 2022
 
TerryRed updated Junkyard Cats (Original) - BAM Edition (PinEvent V2, FizX) with a new update entry:

1.5 - FizX v2.0 and FLEEP sounds update

1.5 update

- updated table and physics to FizX v2.0 (now use 1K ball model zip file)
- updated PinEvent V2 Ball Rolling functions: new singular code for both FP and PUP SSF (no smoke ball rolling code)
- updated PinEvent V2 PinMechSound code to support new FizX auto hit events based on PF materials
- added more FLEEP mechanical sounds to support new FizX dynamic ball hit events
- this allows for amazing new dynamic mechanical and SSF sounds for the entire table!

Read the rest of this update entry...
 
1.5 - FizX v2.0 and FLEEP sounds update

- updated table and physics to FizX v2.0 (now use 1K ball model zip file)
- updated PinEvent V2 Ball Rolling functions: new singular code for both FP and PUP SSF (no smoke ball rolling code)
- updated PinEvent V2 PinMechSound code to support new FizX auto hit events based on PF materials
- added more FLEEP mechanical sounds to support new FizX dynamic ball hit events
- this allows for amazing new dynamic mechanical and SSF sounds for the entire table!


Important! Please Read!

- this update REQUIRES BAM 1.5-357
-
patch both FP and BAM for 4 GB access after updating BAM, to be sure they are both patched
- install the 1K Physics Ball model now! (as default.zip in BAM folder) FizX v2.0 no longer uses the older 8K Physics Ball!
- if using PUP features, you MUST install the NEW PuP-Pack to use with this table, or PUP features won't work!
- if you installed Baller Installer and UPDATED it to the new Jan 2023 update, then you "should" be fully updated and ready for this new table update!
 
TerryRed updated Junkyard Cats (Original) - BAM Edition (PinEvent V2, FizX) with a new update entry:

1.6 - FizX v2.0 hotfix, settings, profiles, fps changes

1.6 update

- updated to JLou's newest FizX v2.0 code
- added JLou's bug fix for ball falling into 2nd or 3rd set of flippers
- new FizX code no longer requires flipper Swing Angle to be specified in the FizX Flipper settings!
- FizX slingshots, drop targets, rubbers are now set in the FizX General Settings section (not in a FizX Profile)
- FizX XML_FPS is now set in its own section
- updated FizX Profiles to only change FizX Flipper settings
- there are no longer FizX Profiles used...

Read the rest of this update entry...
 
Thanks for this as usual you are awesome. I finally got around to setting up VR on my quest 2 again. It has been over a year or so because of the crosstalk between eyes. I thought I had read somewhere that it was fixed in updated bam. I am still getting the weird cross talk where the ball is higher on one eye then the other randomly. Is there some sort of fix for this for the quest 2? Boy does it look amazing till the ball starts moving. I used this guide of your https://pinballnirvana.com/forums/t...-meta-oculus-quest-1-2-and-rift-rift-s.19916/ I am trying to run opencomposite method using air link/ link . I have closed the steamvr and used the kill file you have in tutorial. It runs on steam vr but I cannot get it to run using the open composite.dll.
 
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Thanks for this as usual you are awesome. I finally got around to setting up VR on my quest 2 again. It has been over a year or so because of the crosstalk between eyes. I thought I had read somewhere that it was fixed in updated bam. I am still getting the weird cross talk where the ball is higher on one eye then the other randomly. Is there some sort of fix for this for the quest 2? Boy does it look amazing till the ball starts moving. I used this guide of your https://pinballnirvana.com/forums/t...-meta-oculus-quest-1-2-and-rift-rift-s.19916/ I am trying to run opencomposite method using air link/ link . I have closed the steamvr and used the kill file you have in tutorial. It runs on steam vr but I cannot get it to run using the open composite.dll.

I haven't done much on VR for a long while since having my stroke.... but for me Link and Air Link were a PITA to get working well with Quest 2 and FP VR. I was able to get it working well enough doing what I said in that guide.... but many things can happen with both Windows and Oculus updates.

For me, I prefer using Virtual Desktop Wireless with FP in VR. Works excellent for me (using the settings and doing what I say in the guide). Many people don't try that because they dont't want to buy that app.... but for me VD is highly recommended. It much easier to play PC VR with, much quicker to use, has lots of options and features.... you can watch 3d movies with it, etc.
 
I haven't done much on VR for a long while since having my stroke.... but for me Link and Air Link were a PITA to get working well with Quest 2 and FP VR. I was able to get it working well enough doing what I said in that guide.... but many things can happen with both Windows and Oculus updates.

For me, I prefer using Virtual Desktop Wireless with FP in VR. Works excellent for me (using the settings and doing what I say in the guide). Many people don't try that because they dont't want to buy that app.... but for me VD is highly recommended. It much easier to play PC VR with, much quicker to use, has lots of options and features.... you can watch 3d movies with it, etc.

Thanks I will keep trying. I do have Virtual desktop already and I used to use it all the time before air link. I have not touched my vr headset in almost a year either just thought I would try it again. I get a lot of migraines, vertigo, and I have had several mini stroke in last 3 or 4 years. I have been pretty good for a few weeks and thought I would give it another try.
 
TerryRed updated Junkyard Cats (Original) - BAM Edition (PinEvent V2, FizX) with a new update entry:

1.7 - FizX physics and Ball Rolling Sound updates and fixes

- updated FizX physics code to change how ball ID's are handled to prevent conflicts
- updated FizX physics code for more efficient Rubber bounce handling
- updated Ball Rolling Sound code to change how ball ID's are tracked to prevent conflicts
- removed old PUPRollingUpdateTimer commands that are no longer used (would give an error if PinEvent Settings were forced to be disabled)

Read the rest of this update entry...
 
TerryRed updated Junkyard Cats (Original) - BAM Edition (PinEvent V2, FizX 3.3) with a new update entry:

2.0 - FizX 3.3

2.0

- updated table for FizX physics v3.3 (much more efficient with CPU usage)
- new Debug options that can be enabled / disabled
- new Toggle_Static_Camera option (disables toggling the static view during attract mode with plunger button)
- use_RayCast_Shadows can now completely disable ray cast shadows (no need to disable in the BAM menu after)

Note: this table update requires the new BAM 1.5-373 update (included in my newest FP and BAM Essentials AIO)

Read the rest of this update entry...
 
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