jpsalas
Pinball Wizard
- Joined
- Aug 2, 2005
- Messages
- 267
- Reaction score
- 121
- Points
- 50
As groni wrote in our web site (JPSalas & Groni = JPG-PINS):
"Ok, some facts about the new Release, and things you should know about
LOTR 2.0
The complete Table is redone from Scratch.
I builded almost every Graphic, and took shots for the Table from the real one.
JP builded the Table and the Script.
Great Balrog Animation by JP
So one thing you need to know about the Balrog.
It looks awesome, it glows, it rotates......BUT
Visual Pinball have an really ugly Bug. Balls are always shown in front of an Reel.
In case that this Balrog is based on Reels, the Ball roll over these Reelparts.
Normally you can add Walls, to hide the Ball behind it. But in this case it was not Possible, cause it´s a moving object. Means if you add a wall behind the Balrog, then the wall stays where it is when the Balrog moves. So you have to live with the fact that the Ball rolls in front of the Balrog on some parts. For example on the Arms when the ball is coming out of the Ringmagnet and the Balrog is in the OFF Position.
Then we added a Multilanguage support.
By pressing F6 you can choose your Language. Needs a Restart to take effect.
By pressing "R" you can view the Rulecard, which shows up in the Language you choose from the Options.
Also there is a English and a German Apron. with Rule and Coincards on it.
You can choose it from the IMAGE EDITOR in VP. Standard is English Apron
What is more to say?? It plays like a Dream, i adjusted the Physics, and all Parts of the playfield are very nice reachable.
Jp has done a perfect Job on the Flashers and on the Balrog Lightning. They flash and glow very very nice!
So we hope you will enjoy another JPG-PIN and have much fun with it!
GRONI"
I would like to thank Destruk for sending us the manual, and for making the first LOTR table, from which I have used many parts of the script.
JP
"Ok, some facts about the new Release, and things you should know about
LOTR 2.0
The complete Table is redone from Scratch.
I builded almost every Graphic, and took shots for the Table from the real one.
JP builded the Table and the Script.
Great Balrog Animation by JP
So one thing you need to know about the Balrog.
It looks awesome, it glows, it rotates......BUT
Visual Pinball have an really ugly Bug. Balls are always shown in front of an Reel.
In case that this Balrog is based on Reels, the Ball roll over these Reelparts.
Normally you can add Walls, to hide the Ball behind it. But in this case it was not Possible, cause it´s a moving object. Means if you add a wall behind the Balrog, then the wall stays where it is when the Balrog moves. So you have to live with the fact that the Ball rolls in front of the Balrog on some parts. For example on the Arms when the ball is coming out of the Ringmagnet and the Balrog is in the OFF Position.
Then we added a Multilanguage support.
By pressing F6 you can choose your Language. Needs a Restart to take effect.
By pressing "R" you can view the Rulecard, which shows up in the Language you choose from the Options.
Also there is a English and a German Apron. with Rule and Coincards on it.
You can choose it from the IMAGE EDITOR in VP. Standard is English Apron
What is more to say?? It plays like a Dream, i adjusted the Physics, and all Parts of the playfield are very nice reachable.
Jp has done a perfect Job on the Flashers and on the Balrog Lightning. They flash and glow very very nice!
So we hope you will enjoy another JPG-PIN and have much fun with it!
GRONI"
I would like to thank Destruk for sending us the manual, and for making the first LOTR table, from which I have used many parts of the script.
JP