peterbotha
Inserted Coin
- Joined
- Oct 10, 2005
- Messages
- 11
- Reaction score
- 0
- Points
- 2
Damn fine work,excellent,you guys are awsome !!!
Wow, I'd love to know what types of video cards you guys have in your "meager" PCs that don't stutter on this table. My onboard nVidia 6150LE *hates* it. It's much happier with fading lights deactivated, but it still grumbles a little in multiball when all of the lights are flashing.
Ps. Can you tell me if checking "check blit status" and "cache rendered table" helps or hinders ball stuttering? They're off by default so I've always left them that way.
Interesting... I'd really forgotten about trying that, since I haven't needed it for most tables since upgrading my PC a few years ago. I'm going to have to give it another go, that could indeed be the difference.Unlike Dutchy I still benefit from having DDraw disabled in LOTR. I tried it with DDraw on and saw problems almost immediately.
Good call, that was it! I don't need to do that for most tables, but it seems that for some of the more intensive ones I still do.Unlike Dutchy I still benefit from having DDraw disabled in LOTR. I tried it with DDraw on and saw problems almost immediately.
The definitive version 2.1 is out
New in this 2.1
NEW: Flasher Reflections ***Very Amazing Light Effect***
NEW: Flippersettings for better reaching the Center.
FIXED: KEEP Letters Lights now in the correct Order
FIXED: Ringmagnet now working correct. No more Ballstuck behind the Backwall
FIXED: Merry glitch
FIXED: Some Gameplay Bugs
REMOVED: intro screen
Greetings
JP & Groni