WIP BAM FizX FP Men In black (MIB)

Future Pinball

Zobou

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yet another... and yes, This time if I change the procedure. I will post in more detail the stages of its design. For the moment nothing is done...so blank page.
 
this is what the playfields will look like, the ramps have never been this high, 100mm for the one on the left. Which was not possible before the arrival of fizX.

Man In Black_Alfa-001.pngMan In Black_Alfa-008.png
 
I don't recall seeing ramps stacked three high before. You might be able to join some of the ramps together and use diverters to direct the ball so it has the same flow. It would probably be complex to implement though. The ramps look like they might be long enough to work. It will be interesting to see it finished.
 
This sure is a cluttered playfield, but nothing other tables (real ones included) didn't do before. I'm always torn between too much and too less (old EMs). But I have a feel I'll like this one ;)
Always great to see a new creation coming to life that is completely original.

Thanks Zobou the breath of fresh air.
 
In short, a playground in WideBody or (XXL) stern format. My first, so each access ramp is at least 60 mm and makes shooting accessible and less rapid given the size. The textures will be less colorful, more like Jupiter or Oblivion where black dominates.
 
Looks cool. I loved the MIB movies.
 
I'm a fan of the series too and I don't care what critics say. Critics need to get a life :D
Anyway, this version now clears the view so yeah, I think it was a good choice as we can now see the ball better, in the upper part.
 
I'm a fan of the series too and I don't care what critics say.
I agree with you, I also liked the movie “DUNE” which could have a playground.
 
Dune is an even better example but to each is own, right? :)
 
I have just partially completed the three multiball modes from one to five balls. I set a time limit of 60 seconds because the table is pretty easy to play and it gets ridiculously too long. So I think I'll set the three-ball table to play.
 
Well finally after several games, the ramps were really too high which returned the ball too often. I changed the height to 80mm which returns less frequently.

Man In Black_Alfa-051.png
 
alfa-060 I added a mini game a bit like I did in Star Wars. But instead of shooting your enemies, you enter a simple code.

Man In Black_Alfa-060.png
 
Nice lighting effects for/with the intro music :clap: ... That must have taken quite some time...
 
@Gin

rather reasonable in terms of time. I activate 10 timers at the same time with a time determined in miliseconds which corresponds to that of the time in Audacity. All that remains is to choose the moment that seems right to me in the music and to note the time in milliseconds in Audacity. I use the times between timer ends to adjust the lights.

example:
'timer start

Sub intro
timer1.enabled = true '8400ms
timer2.enabled = true '21300ms
End Sub

Sub timer1_expired
'8400ms
timer1.enabled = false
light.play seqrandom, 5, , 12900
' "21300 - 8400 = 12900 so the light lasts 12900ms"
' "until the next timer"
End Sub

Sub timer2_expired
'21300ms
timer2.enabled = false
'.. etc
End Sub
 
I am amazed! It is really cool. I don't think I would have the patience to create something like that. When you release it, I will probably spend a lot of time watching the attract mode.

By the way, you need to change the Table Info screen from "Man in Black" to "Men in Black".
 
I am amazed! It is really cool. I don't think I would have the patience to create something like that. When you release it, I will probably spend a lot of time watching the attract mode.

By the way, you need to change the Table Info screen from "Man in Black" to "Men in Black".
lol yes thank you... it still catches the eye but when you forget to have correct spelling... :bonk:
 
I finally decided to keep the new insert which is worth it in the end. Now I find that the ramps are rather massive and take up a lot of space. I could build an upper floor or make more complex ramps... I'm waiting for your comments, at the moment I'm facing a dilemma.
 
I finally decided to keep the new insert which is worth it in the end. Now I find that the ramps are rather massive and take up a lot of space. I could build an upper floor or make more complex ramps... I'm waiting for your comments, at the moment I'm facing a dilemma.

What is underneath the ramps on both sides? Do you have a top view of what is underneath? It appears there is a large area underneath that might be used better.
 
Yeah. It's ok to have an "upper field" and ramps but not at the expense of the actual playfield at the bottom.

It just seem... Heavy.
 
In my opinion, I'm using space poorly. Maybe some ideas will come out. For the moment breakdown and shutdown for a moment...

 
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