Before BAM, the old-world guys used to move the halos from the light inserts under the apron to make the insert have consistent brightness across the surface of the insert. I have found that works but it sacrifices brightness. I find myself moving the halos on the old tables back over to the center of the inserts. Then I set the glow radius much higher than most people do but set the Glow Brightness low. It makes the center of the insert only slightly brighter than the edges and you can make the insert as bright as you want. It makes it look more like a real table. On Avatar, I set the glow radius to 50 and Glow Brightness to 0.21.
Of course, it requires BAM coding:
Light1Ext.GlowRadius = 50
Light1Ext.GlowBrightness = 0.21
And be sure to add this code before the above coding (only add one occurrence of it):
xBAM.CreateAllExt