Objects with transparent/invisible texture showing up in gameplay

FireDragon76

Pinball Wizard
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Spirit of 76
I noticed this on Martin Bruner's Red Baron table I modded with a little dynamic physics, using the FizX Lite framework, including the "Fully Transparent" texture. There is another texture being used in the table called "100-percent invisible", and I wonder if it isn't conflicting?
 

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  • RedBaron FZX Lite.fpt
    13 MB · Views: 4
Just restart FP before launching your table, and untick "load image in editor" on editor option.
It happen generaly when you load 2 table in editor
 
or the same table many times without closing FP (and making sure it is REALLY closed in "task manager")
 
Patching FP and BAM for 4 GB ram access also helps with this not happening as often... but best practice is to always completely close FP or VP when exiting a table.
 
I tried it and the diverters are invisible.
 
I noticed this on Martin Bruner's Red Baron table I modded with a little dynamic physics, using the FizX Lite framework, including the "Fully Transparent" texture. There is another texture being used in the table called "100-percent invisible", and I wonder if it isn't conflicting?
You can have the same texture with different names. No problem.
 
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