PinBuilder- Update to a Update - Fire when ready, Timers, and Magnets, Oh My...

shiva

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A Update to my Update. I mentioned Timers (oops), show off a couple new things, spill the beans on a couple upcoming features, make a fool of myself, and then find another bug. Sigh..

I also show how to get a new table playing, called ParaTrooper, in case it's not present in your menu after the update.

All that plus ramblings, as usual with me...

 
Just wondering if you (or anyone else) would recommend this now. I'd like to try out an idea I have for a pinball machine that would have various modes and multiballs. Can Pinbuilder handle that?
 
Don't think so. The logic system is very limited, and really needs to be worked on. I would recommend looking into Roxy Raccoons pinball panic, as though it's a fantasy based system, the logic is a lot easier to use, and you don't need to understand coding structure. I think beginners will find pinball panic easier to use.
 
OK, thanks - I'll check out pinball panic.
 
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