Shockman, here is the code Patrick used to move the catcher in our Kicker and Catcher game.
If keycode = LeftFlipperKey and nojou>1 Then
nojou=nojou-1
Wall11.isdropped=false
Wall12.isdropped=false
Wall13.isdropped=false
Wall15.isdropped=false
Wall17.isdropped=false
Wall18.isdropped=false
Wall28.isdropped=false
if nojou=1 then Wall11.isdropped=true
if nojou=2 then Wall12.isdropped=true
if nojou=3 then Wall13.isdropped=true
if nojou=4 then Wall15.isdropped=true
if nojou=5 then Wall17.isdropped=true
if nojou=6 then Wall18.isdropped=true
if nojou=7 then Wall28.isdropped=true
End If
If keycode = RightFlipperKey and nojou<7Then
nojou=nojou+1
Wall11.isdropped=false
Wall12.isdropped=false
Wall13.isdropped=false
Wall15.isdropped=false
Wall17.isdropped=false
Wall18.isdropped=false
Wall28.isdropped=false
if nojou=1 then Wall11.isdropped=true
if nojou=2 then Wall12.isdropped=true
if nojou=3 then Wall13.isdropped=true
if nojou=4 then Wall15.isdropped=true
if nojou=5 then Wall17.isdropped=true
if nojou=6 then Wall18.isdropped=true
if nojou=7 then Wall28.isdropped=true
End If
If you'd like to check out the game and see if you can adapt the code, you're more than welcome. It's on this page, about half way down:
http://www.pinballnirvana.com/modul...p;query=tiltjlp&min=30&orderby=titleA
John