You can keep the table's original code as it was. Just change the pinmechsound commands (used for the additional flippers), and remove their DOF trigger and action, so you can still hear their SSF sound.
@PEandS1Ws
What I believe he is saying is you need to keep all the stuff I told you to change. Then you need to change the subroutines I told you to not change. If you make the changes below, it should change the DOF code for the upper flippers over to PUP SSF code. You should then be able to hear the upper flippers without the problems you have been experiencing.
Existing Subroutines (with the Part to Change in Red)
Sub PinMechSound_Left_Flipper2_On
PinMechSound ("mech_Flipper_R0"&Int(Rnd*11)+1), LeftFlipper2, 1
, 805, 1, "flipper"
End Sub
Sub PinMechSound_Left_Flipper2_Off
PinMechSound ("mech_Flipper_Right_Down_"&Int(Rnd*7)+1), LeftFlipper2, 1
, 805, 0, "flipper"
End Sub
Sub PinMechSound_Right_Flipper2_On
PinMechSound ("mech_Flipper_R0"&Int(Rnd*11)+1), RightFlipper2, 1
, 806, 1, "flipper"
End Sub
Sub PinMechSound_Right_Flipper2_Off
PinMechSound ("mech_Flipper_Right_Down_"&Int(Rnd*7)+1), RightFlipper2, 1
, 806, 0, "flipper"
End Sub
Change the Above Subroutines to:
Sub PinMechSound_Left_Flipper2_On
PinMechSound ("mech_Flipper_R0"&Int(Rnd*11)+1), LeftFlipper2, 1
, , , ""
End Sub
Sub PinMechSound_Left_Flipper2_Off
PinMechSound ("mech_Flipper_Right_Down_"&Int(Rnd*7)+1), LeftFlipper2, 1
, , , ""
End Sub
Sub PinMechSound_Right_Flipper2_On
PinMechSound ("mech_Flipper_R0"&Int(Rnd*11)+1), RightFlipper2, 1
, , , ""
End Sub
Sub PinMechSound_Right_Flipper2_Off
PinMechSound ("mech_Flipper_Right_Down_"&Int(Rnd*7)+1), RightFlipper2, 1
, , , ""
End Sub
The commas and quotes in the code above need to be there. If they are not, you will get errors.
This web site is giving me a bit of trouble. There should be spaces after the first and second red commas but this site keeps removing them.