Guinness
Pinball Wizard
- Joined
- Oct 25, 2021
- Messages
- 56
- Reaction score
- 15
- Points
- 15
- Favorite Pinball Machine
- Attack From Mars
Going through some of my classic table favorites adding FizX, along with adding Shadow Map/Ray Cast ect. I decided to spice up Bubble Bobble. The FizX conversion went great, but with adding Shadow Maps the shadows aren't being cast from the slingshot bulbs. I can see the shadows from the slingshots in the BAM menu, but not after they are saved. Shadows are saved and being cast from all the other bulbs just fine.
Now the slingshot bulbs are off by default and scripted to blink when hit, I removed that code and turned the bulbs to on in the FP editor. I just think it makes the table pop more. It's not the first time I've done this on a table before and didn't have problems with the slingshot shadows on those tables, so I really don't think that's the issue.
It's not a deal breaker but just trying to figure out why it's behaving like this. Any ideas?
Now the slingshot bulbs are off by default and scripted to blink when hit, I removed that code and turned the bulbs to on in the FP editor. I just think it makes the table pop more. It's not the first time I've done this on a table before and didn't have problems with the slingshot shadows on those tables, so I really don't think that's the issue.
It's not a deal breaker but just trying to figure out why it's behaving like this. Any ideas?